Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update Version 1.0.4.2

Version 1.0.4.2

Hello, Break Artists! We've released a patch addressing Unity security issues, as well as various gameplay balance adjustments, changes, and bug fixes!

[Adjustments & Changes]

  • Applied a patch to address recent Unity security vulnerabilities

  • Slightly increased the acceleration of burst shots, and adjusted their behavior so they only decelerate when there's a risk of overshooting the target.

  • Adjusted the spacing between side poles in the Plains and Cyber Field circuits.

  • Changed the behavior so that when an AoE Grenade is thrown directly onto the ground, its landing path is still displayed.

[Fixes]

  • Fixed an issue where proximity mines could be triggered by explosive shots even when they were outside the damage radius.

  • Fixed an issue where the minimum valid damage radius value for missiles was set incorrectly.

  • Fixed a bug where achievements for the last Grand Prix played could sometimes be unlocked based on multiplayer results.

  • Fixed an issue where a player's height offset could be incorrectly referenced from another machine after a match.

  • Fixed a bug where certain machine configurations could cause excessive jumping.

  • Fixed an issue in multiplayer where the damage falloff for explosive shots was not functioning correctly.

PLAYISM

Visit the PLAYISM Website PLAYISM Publisher Page Follow us on X Follow us on Bluesky Follow us on Facebook Join our Discord

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения