Hold your butts, it's an unstable update.
First off in this update, we got some prettier overworld rendering.
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Here's what the smallest possible world looks like.
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That gargantuan world in the center can take a while to load the first time, so it's not recommended for new players.
Also in this update we got:
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Bug fixes of all kinds.
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New bugs.
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More bug fixes.
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Performance improvements (substantial)
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Performance improvements (minor)
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100% of your daily recommended amount of dorf.
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The new shared overworld stuff is coming together. Right now, that means if you piss off a faction in one colony, and load another colony on that same overworld...
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We made a massive payment against some tech debt that will finally, after two months of refactoring, allow us to proceed with some of the things planned for the overworld.
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Found (and fixed!) a problem with the build process that caused old content files to be included with the game. Because of the moddable data-driven nature of the game, it went ahead and loaded them. Oops. The problem persists for Linux 64, but is fixed on Windows, Mac, and Linux 32.
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