Happy Halloween! Version 17.10.31
We just uploaded version 17.10.31 to Steam. This version features a bunch of bug fixes and some new spooky content.
Bug Fixes
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Fixed crash caused by missing enemy sensor in serialized file.
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Fixed OutOfMemoryException when loading/saving larger maps.
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Fixed crash caused by typing cyrillic/greek/etc. into text boxes.
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Fixed crash caused by pushing delete on an empty text box.
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Fixed bug causing trade envoys not to show up after they'd only showed up once.
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Fixed auto-farming.
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Forced dwarves to move to unoccupied space before sitting in chairs rather than teleporting through walls.
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Dwarves now prefer to mine from highest to lowest block.
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Fixed major pathfinding bug that was causing dwarves to freeze and the game to slow down in longer games. Now, when dwarves can't find a path, they randomly explore for a while before trying to plan again. Earlier, they would sit still forever and starve to death.
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Fixed issue that caused trade envoy money to dwindle to $0
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Made right clicking and dragging select all voxels in the bounding box rather than just the visible voxels.
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Traders now tell the player why a trade was rejected and can be offended up to 3 times before leaving.
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When the player has no dwarfs, it is now possible to trade. Ideally in the future we will make the player lose once all dwarves are dead for a certain amount of time.
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Fix loading of bushes/cacti/wheat so they dont end up underground.
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Ensure 10.31 saves compatible with 10.22 saves
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Fix issues caused by streams not being correctly closed that was causing saving to fail after an autosave.
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Fix drawing of water clip plane.
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Improve texture filtering of faraway sprites.
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Fix some issues with the money input field on the trade screen.
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Snakes now drop meat and bones for all their segments.
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Dwarves now stick to ladders while climbing them.
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Fixed plath following issue which caused dwarves to end up inside walls sometimes.
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Added an outer message box to warn the user when a crash has happened rather than just crashing without a message (should help diagnose "game won't start" bugs)
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The save location can now be configured in the options screen.
New features
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New biome: haunted forest. Spawns wherever there are undead occupying forest or desert.
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New plants: haunted tree and pumpkin.
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New animal: necrosnake.
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