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Rocket League Patch Notes v2.64

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Version: Rocket League v2.64 ⁠Platforms: Epic Games Store, Steam, PlayStation, Xbox, Nintendo ⁠Scheduled Release: January 22, 2026 4 PM PT / January 23, 2026 12 AM UTC

THE HEADLINES

  • Cartman’s Crash Out LTE

  • Expanded Preset Slots

  • Champions Field Update

  • Skip New Player Tutorial

  • Nintendo Switch 2 Rendering Enhancements

NEW CONTENT

[p align="start"]Cartman’s Crash Out LTE

  • From January 22 at 4 PM PT to February 5 at 4 PM PT, jump into the Cartman’s Crash Out limited-time event and complete Challenges to score new Certified Toppers, and the animated Cheesy Poofs Octane Decal

CHANGES AND UPDATES

[p align="start"]Expanded Preset Slots

  • We’ve expanded preset slots from 50 to 75, giving room for more custom combos! Mix and match items and turn them into ready-to-go rides.

[p align="start"]Champions Field update

  • To honor and celebrate the 2025 RLCS 3v3 champions Atomic, BeastMode, Daniel, and Satthew — and the 1v1 champion Nwpo — banners for them have been added to the Champions Field Arena. 

[p align="start"]Skip New Player Tutorial

  • Players who have already completed the introductory tutorial will no longer be forced back into it when playing on another platform for the first time (excluding Xbox).

[p align="start"]Nintendo Switch 2 Rendering Enhancements

  • We’ve made a series of visual and performance improvements for Rocket League on Nintendo Switch 2.

  • Simplified Graphics Settings

  • The Performance/Quality toggle has been removed, as Rocket League on Nintendo Switch 2 now uses the best of both settings.

  • Improved Resolution

  • Docked mode: Resolution is now locked at 1080p, 60 FPS in docked mode.

  • Handheld mode: Dynamic resolution now targets 1080p at 60 FPS, but will still reduce resolution as needed to keep gameplay smooth.

  • Visual Quality Upgrades 

  • Increased world detail

  • Higher texture quality in handheld mode, matching docked mode

  • Crisper texture detail with increased anisotropic filtering (reduces jagged lines and blurry edges on surfaces)

  • Improved lighting effects

  • Ambient occlusion

  • Higher-resolution shadows

BUG FIXES

[p align="start"]Visual

  • Fixed taillight brightness appearing inconsistent across multiple Car Bodies.

  • The Heatwave Decal now displays correctly on Lamborghini Urus. 

  • Fixed an issue where the RLCS ’25 and RLCS ’26 Decals appeared stretched on the hood of the Fennec ZR-F Car Body. 

  • Fixed an issue where the Chanoir Octane Decal could override the Car Body’s painted trim. 

  • Fixed an issue where the large screens in Champions Field could display distorted visuals. 

[p align="start"]Audio

  • Fixed an issue where BMW M4 GT3 Evo’s engine audio was louder than intended. 

  • Fixed an issue where the Patty Wagon Car Body used the incorrect engine audio during gameplay. 

  • Fixed an issue where sound effects for the Hologlass Goal Explosion could cut off when triggered during gameplay.

KNOWN ISSUES

[p align="start"]For a complete list of known issues in Rocket League, check out our  Known Issues page .

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