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Patch Notes v0.3.9

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Battle

  • Reduced the maximum floor count of the first area by 1 and slightly decreased the overall HP of enemies.

  • Made the monster waves on floors 1-2 of the first area easier.

  • ※Ongoing runs will be reset upon update.

Skill

  • Ambush

  • Increased Range by 4m

  • Shadow Surge

  • Increased Range by 4m

  • Sewing Wheel

  • Simplified skill description

  • Added missing details to the tooltip

  • Maximum Charge 1

  • Butterfly Walk

  • Simplified skill description

  • Counter

  • Simplified skill description

  • Fixed tooltip errors

  • Previous: Increased damage by 300% if Counter succeeds within 0.3 seconds.

  • Updated: Increased damage by 200% if Counter succeeds within 0.3 seconds.

  • ※ Actual damage remains the same as in the previous version.

Enhancement

  • Move SPD

    • Previous
  • Max Level: 5

  • Increase per Level: 0.2m/s

  • Cost: 5 / 5 / 10 / 10 / 10

    • Updated
  • Max Level: 2

  • Increase per Level: 0.5m/s

  • Cost: 5 / 10

  • Scissors Attack Speed

    • Previous
  • Max Level: 5

  • Increase per Level: 0.1 attacks per second

  • Cost: 5 / 5 / 10 / 10 / 10

    • Updated
  • Max Level: 2

  • Increase per Level: 0.25 attacks per second

  • Cost: 5 / 10

  • Dash Charge Count

    • Previous
  • Cost: 30

    • Updated
  • Cost: 20 ※ The difference in the cost of coins(gold) from the update will be automatically refunded.

Convenience

  • Added demo introduction page upon game launch.

  • Control key explanations will now appear in the first room.

  • Added control key explanations to the "Settings - Controls" menu.

  • Removed input delay when rapidly pressing arrow keys to shift focus in the UI.

  • Fixed an issue where sliders in the settings UI moved too fast as the environment changed.

  • Previous: Magic damage increased by 5%.

  • Updated: Magic damage increase changed from 5% -> 10%.

  • Added descriptions to the map menu.

Other Changes

  • Adjusted the critical hit damage values for Scissors and Counter.

  • When obtaining a new spell, that spell will now appear as a selectable option in the first room of the next run.

  • The enhancement screen will no longer be accessible before starting the first run.

  • Revised various translations.

Bug Fixes

  • Fixed an issue where exploding butterflies do not disappear. Exploding butterflies now will disappear after combat ends or when the first boss enters its second phase.

  • Fixed an issue where abnormal sound and BGM would play when choosing "Give Up" in some battles.

  • Resolved an issue where using Ambush would occasionally cause players to leave the map.

  • The shield created by a passive that lasts for 60 seconds will now only count down during battle.

  • Fixed an issue where normal battle clear accumulated achievements would incorrectly increase when clearing boss fights.

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