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A24.3 Now on Steam Unstable

Little Fixes

This unstable release contains a number of small improvements and fixes, in preparation for some larger features arriving in upcoming weeks.

  • Added ladder climbing animations.

  • Added crafting order gold value display.

  • Added basic window dragging functionality to the Town Overview, Citizens, Change Jobs, and Town Overview windows.

  • Added the ability to control water color by biome data (for mods).

  • Improved celebrations to have citizens converse more, about more things.

  • Improved crafting order appeal display.

  • Improved performance of waterfall rendering.

  • Partially switched the action menu to new icon styles.

  • Updated town progression unlocks:

    • Hearth upgrade is now considered as Tier 2, giving the existing Tier 2 rewards.
    • The final step to Township, where a shrine/fountain is built, now gives Tier 3 music, along with decorations matching your chosen shrine.
  • Moved mod configuration to a separate UI as an initial part of an upcoming refactor.

  • Adjusted appeal of Ingots.

  • Fixed quick-saving and quick-loading in very rapid succession causing the game to be unable to save.

  • Fixed hearthling playing carried animation when incapacitated.

  • Fixed hard to reach mining zones not being mined (e.g. mining an ore vein using a ladder).

  • Fixed some door models being off-center.

  • Fixed being unable to cancel defend commands.

  • Fixed level requirement display in team workshop now that crafters start at level 1.

  • Fixed the Bronze Ingot recipe not indicating that it produces two Ingots.

  • Fixed bug in town upgrade celebration if a citizen joins between the congregation and celebration phases.

  • Fixed the stone maul recipe requiring level 1 instead of level 2.

  • Fixed the bow talisman having an incorrect iconic.

  • Fixed an error in crafting progress timers.

  • Fixed the "override" mixin mode not working on Lua files (for mods).

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