A24.3 Now on Steam Unstable
Little Fixes
This unstable release contains a number of small improvements and fixes, in preparation for some larger features arriving in upcoming weeks.
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Added ladder climbing animations.
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Added crafting order gold value display.
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Added basic window dragging functionality to the Town Overview, Citizens, Change Jobs, and Town Overview windows.
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Added the ability to control water color by biome data (for mods).
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Improved celebrations to have citizens converse more, about more things.
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Improved crafting order appeal display.
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Improved performance of waterfall rendering.
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Partially switched the action menu to new icon styles.
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Updated town progression unlocks:
- Hearth upgrade is now considered as Tier 2, giving the existing Tier 2 rewards.
- The final step to Township, where a shrine/fountain is built, now gives Tier 3 music, along with decorations matching your chosen shrine.
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Moved mod configuration to a separate UI as an initial part of an upcoming refactor.
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Adjusted appeal of Ingots.
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Fixed quick-saving and quick-loading in very rapid succession causing the game to be unable to save.
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Fixed hearthling playing carried animation when incapacitated.
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Fixed hard to reach mining zones not being mined (e.g. mining an ore vein using a ladder).
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Fixed some door models being off-center.
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Fixed being unable to cancel defend commands.
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Fixed level requirement display in team workshop now that crafters start at level 1.
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Fixed the Bronze Ingot recipe not indicating that it produces two Ingots.
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Fixed bug in town upgrade celebration if a citizen joins between the congregation and celebration phases.
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Fixed the stone maul recipe requiring level 1 instead of level 2.
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Fixed the bow talisman having an incorrect iconic.
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Fixed an error in crafting progress timers.
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Fixed the "override" mixin mode not working on Lua files (for mods).
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