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Меню

Stonehearth RC on Steam Unstable

This release candidate includes the last few changes before Stonehearth goes 1.0:

  • Added loot drops to ostriches, duck-ducks, and wolves.
  • Added several more summoning stones to the Geomancer.
  • Added several more filter options to storages.
  • Added food preference descriptions to pets.
  • Added hotkeys for the new builder.
  • Added a new titan defeat fanfare.
  • Added numerous new landmarks.
  • Added more dessert recipes.
  • Added credits.
  • Improved the consistency of several material icons.
  • Improved the balance of Geomancer recipes.
  • Improved physics and mining performance.
  • Fixed Northern Alliance mulitary units attacking neutral spirits.
  • Fixed shadow rendering artifacts that could occur when loading the game or changing shadow settings.
  • Fixed order reordering in the crafting UI.
  • Fixed localized UIs reverting to English after the first time they display an unlocalized string.
  • Fixed an error in the building editor UI when placing fixtures on existing buildings.
  • Fixed an error that could occur when mining landmarks.
  • Fixed a crash when a mod changes the adjacency mode of a saved entity.
  • Fixed a mammoth animation issue.
  • Fixed buff on_expired actions not being applied.
  • Fixed several issues in the encounter system.
  • Fixed several UI text mistakes and typos.
  • Fixed several UI errors.

Have fun! Team Stonehearth

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