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December Patch

PATCH IS LIVE - enjoy your holidays!

December 21 2016

Announcements -The User Interface has been given a fresh re-skin! Focus Allocation, Unit Cards and Unit Flags now feature new art.

Balance Changes -No balance changes for this release.

Fixed Bugs -Telekinesis should no longer expend additional focus after boosting the spell's hit chance. -Critical hits with Force Hammer no longer ends the warcaster's activation. -Siege's Rocket Cannon and Ground Pounder no longer cause Knockdown on critical hits. -The Stormblade ability Thunder Thrust now properly marked as a special attack. -The Molicron chains in Mission 20 now have rune rings that disappear when the chain is destroyed. -The tooltip for Feora's Inspiration [Flameguard] now states it affects Daughter of the Flame, Flameguard Cleansers and Temple Flameguard. -The Chimera's Combo Strike now does the correct damage. -Fixed an issue preventing the Collateral Damage Achievement from triggering. -Fixed an issue preventing the Enemy of My Enemy is my Friend Achievement from triggering. -Tow now functions correctly. -Alexia’s Craft Thrall Rune no longer causes stuck activations.

Known Issues -Lines drawn to targets in range are sometimes not drawn to all valid targets. -The Free Strike Warning message may appear randomly if you cancel a movement that would incur a free strike and move a different unit. -A warjack's model may not despawn if killed while knocked down. -The Targeting panel of Siege's Ground Pounder ability does not allow the player to boost the ability, but it can still be boosted with hot keys. -Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins. -Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware. -There are currently no Hotkey settings in the Options Menu. Keybindings can still be set in the in-game options menu. -If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file. -Please check our Known Issues Mega List in the Bug Reports page on our forums for a full list of Known Issues.

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