FINALLY! 9.23.14 Update - Single Player Incoming!
Some pretty big additions to the game today!
New Stuff!
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Single Player now has 2 new levels! The Tutorial level and Mission 1 are now available!
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Skirmish mode has been added! Use any custom or pre-made squad against an AI opponent on any multiplayer map. AI is currently set to an early 'easy' mode, with more advanced difficulties coming later.
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Heavy Warjacks now have access to the Throw Power Attack.
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Throw and Slam now have collateral damage! Smash your opponents into one another!
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The Vassal's Ancillary Attack is now available!
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The Tutorial, Mission 1, and Mission 2 dialogue now has Voice Overs!
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Lieutenant Jakes now has access to her Energizer and Sidekick spells.
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Lieutenant Jakes also gains upgrades between each mission!
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Epic Music now plays on Snowy Valley!
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New icons for the Action Menu!
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Continued performance enhancements.
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Below are the current hotkeys! They may be subject to change and more will be added.
Z: deselect unit or end activation. TAB: cycle squad members. SPACEBAR: cycle targets. DEL: end turn. G: toggle grid. ALT-F9: toggle UI.
Fixed Bugs
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Trampling is no longer blocked by target units being adjacent to one another.
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Trampling is also no longer blocked if the Warjack would incur a free strike. Currently, trampling Warjacks will not incur free strikes.
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Set Defense now increases defense against slam attacks.
Known Issues
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Units that move into the Iron Lich Overseer's Cloak of Darkness ability after its activation do not gain stealth.
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The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
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Strakhov's Overrun ability is currently unavailable.
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Strakhov's Iron Fist does not grant Pathfinder.
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Asphyxious's Teleport will not accept destinations he could not normally move to.
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Units performing Combined Melee Attack will do a Ranged Attack aiming animation.
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Units performing Combined Ranged Attack do not Aim at their target.
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Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.
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Revenger Repulsor shield does not push targets it hits or units that attack the Revenger in its front arc.
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Casting Windrush while affected by Shadowbind will cause Sorscha's activation to end prematurely.
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Heavy Warjacks do not incur freestrikes from trampling.
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Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
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Warjacks will sometimes not play all their attack animations when performing multiple attacks.
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Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
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Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.
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Units can move through the stone blocks near each deployment zone in forest ruins.
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Trencher Smoke Grenades and the Flameguard Cleanser's Incinerate produce concealment, but do not function as Cloud Effects.
Crashes
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Computers running 32-bit Windows may see a crash when quitting to the main menu.
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Rare crash occurring on certain hardware configurations.
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If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.
Coming Soon!
- Warjack Power Attack: Two-Handed Throw
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