1.13.15 Patch is up! More, more more!
Lots of stuff coming down!
EVENTS!
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The next community tournament will be on January 17th and 18th! Contact Merlox or Raziel on our forums to find out how to join.
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Join our #WTFridays developer stream on Twitch and community events every Friday!
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Join our mailing list to receive Iron Skin Warjacks!
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Like our game? Please leave us a review on Steam and let us know what you think!
NEW!
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Greygore Boomholwer is now available to Cygnar, Khador, Cryx and Mercenary Factions!
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Jarok Croe is now available to Khador, Protectorate, Cryx and Mercenary Factions!
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Cutthroats are now available to Khador, Protectorate, Cryx and Mercenary Factions!
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Eiryss, Mage Hunter of Ios is now available Cygnar, Khador, Protectorate and Mercenary Factions!
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All units with Advance Deployment can now be placed 6 squares ahead of the main deployment zone.
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Iron Skins are now available to all email subscribers on all Cygnar, Khador, Protectorate and Cryx warjacks!
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Snowy Valley map has been updated with new terrain!
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Trenches At the Border Map updated with new terrain!
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A new tutorial has been created for Scenario Play! You can view this tutorial through the Tutorials button the main menu.
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All warrior units have reluctantly given up their Santa Hats... until next year.
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Check out our boards on Trello to vote for what you want to see next in the game!
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We continue to improve performance issues.
BALANCE!
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Mangler Health set to the correct value of 30 hit points.
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Renegade Defense set to the correct value of 0.
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Renegade Armor set to the correct value of 3 plus a shield.
FIXED!
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Set FPS limiter to keep GPUs from maxing out.
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Fixed a crash that could occur while moving through the bushes in Mission 14.
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Fixed a crash following a cutscene in Mission 4.
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Fixed a rare crash with Strakhov's Brutal Charge.
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Spells that only affect 'Friendly Faction' units now only target units of the appropriate Faction.
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Dispersed support/upkeep spells will no longer affect multiple Character units, or Character units and regular warrior units.
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Iron Aggression now properly boosts the attack rolls of Power Attacks.
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Shaking the Knockdown effect no longer also removes the Black Oil effect.
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Magnus's Resourceful Rule no longer applies to Warrior units.
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Kell Bailoch's Sniper rule now properly ignores ARM on small and medium non-Warjack units.
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Friendly living Mercenaries no longer give souls to friendly, soul-gathering Cryx units.
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A free strike with Shadow Bind will now stop movement.
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Critical Shadow Bind will now properly stop an Assault melee attack.
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The Mission 14 cinematic now has subtitles.
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The Mission 16 cinematic now has subtitles.
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The Mission 17 cinematic now has subtitles.
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Jake's Power House feat now properly applies Electro Leap.
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Mage Sight now allows affected battlegroup to ignore Clouds when determining Line of Sight to targets in the AOE.
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Explosivo no longer causes the effects of Gunmage Rune Shots to apply to all targets in the AoE, just the unit directly hit.
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Convection now correctly grants focus when used by a Skarlock Thrall.
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Skarlock Thralls no longer can cast spells and make a melee attack in the same activation.
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The Exemplar Errant's Self-Sacrifice ability is no longer listed as a spell.
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The Exemplar Errant's Purify no longer prevents friendly spells being cast on them.
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The Snipe spell no longer affects the range of spray weapons.
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Purification and Dispel will now remove Dispersed spells.
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The Credits should no longer return to the main menu too early.
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During Scenario Play, the flag on Snowy Valley now disappears at the end of the second player’s first turn.
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Fixed a bug where a Scenario Play victory might not be given to the player with the most points.
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Scenario Play flags no longer block movement.
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Deneghra's Feat, The Withering, will not prevent Special Actions, only Special Attacks.
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Enemy Warcaster in Mission 14 can no longer shoot Jakes 3 times in one activation.
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Fixed an issue that would prevent some Achievements from unlocking.
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Kill Boxes now become active on first player's second turn.
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Warcasters can no longer contest zones and flags in Scenario Play
Known Issues
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The water texture on some single player missions can appear as a solid grey texture.
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The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
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Heavy Warjacks do not incur freestrikes from trampling.
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The Mangler's Thresher attack does not benefit from boosted attack rolls while under Magnus's Iron Aggression.
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Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
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Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
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Enemy Cinerators in Mission 7 may become stuck if the player runs their army to the mine when the Mission begins.
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Enemy Warcaster in Mission 14 can sometimes make 3 ranged attacks in one activation.
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Framerate may drop or hang during the AI turn on Single Player and Skirmish Matches with heavy troop numbers or systems with minimum required hardware.
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Bonus damage from Backstab and Poison do not properly stack.
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Assault Kommando's Assault and Battery not doing full charge damage.
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The Renegade warjack's Critical Shred does not trigger on a charge.
Crashes :(
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Rare crash may occur on certain GPU/hardware configurations.
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If you experience a crash, please email us with the circumstance of the crash, your dxdiag file, and your warmachinegame.log file.
UPCOMING!
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Unit painter
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Asynchronous Play
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Hot Seat Mode
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