11.19.14 Update - WARMACHINE: Tactics - No Man's Land
The single player campaign is out! Not to mention a TON of fixes and improvements...
**NEW: **
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The Single Player Campaign, No Man's Land is now available!
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Warcasters now have the ability to heal themselves!
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New Free Camera! Controls are configurable in Key Config
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Leaderboards now implemented! This first version only tracks yourself and those on your friends list. A Global Leaderboard will be coming soon.
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Two-Handed Throw is now enabled!
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Units now cheer in victory!
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All characters emote and all sound effects are in!
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More action cameras!
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Credits screen updated!
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Continued performance enhancements.
Fixed Bugs
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Pathfinder now works properly for Strakhov, Sturgis, the Butcher and any abilities that grant Pathfinder.
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The Revenger's Repulsor shield now properly pushes units it hits, and units that strike the Revenger.
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Arc nodes now properly act as the origin for channeled spells.
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Large units colliding due to Throw or Slam now take damage and are knocked down.
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Units can now be slammed and thrown off elevated terrain.
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Certain units will no longer show Melee Icons instead of Ranged Icons for determining range while moving.
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Casting Windrush while affected by Shadowbind will no longer cause Sorscha's activation to end prematurely.
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Units participating in a Combined Melee Attack no longer go into a Ranged Attack aiming animation.
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Units participating in a Combined Ranged Attack will now properly aim at their intended target.
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Memory usage has been decreased. 32-bit OSes should perform better on Low settings
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Lots of animation fixes
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Major pass done on Unit Cards and all stat information for accuracy
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Oculus Rift support disabled since it was causing issues for some players
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Units in Stealth no longer block Line of Sight
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Inert units no longer make Free Strikes
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Trample now deals proper damage, critical damage and auto-hits against stationary and knocked-down targets
Known Issues
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The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
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Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.
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Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.
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Heavy Warjacks do not incur freestrikes from trampling.
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Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
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Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Crashes
- Rare crash occurring on certain hardware configurations.
If you experience any crashes, please email us with the circumstance of the crash, your dxdiag file, and warmachinegame.log file.
Coming Soon!
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Global Leaderboards
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Unit Painter
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Control Zones in MP Maps
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Achievements
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