12.9.14 Patch is up!
Events!
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We will be streaming live on Twitch with Twin Galaxies on Monday the 15th from 5PM to 7PM PST!
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Santa Butcher will be available as free DLC during the holidays! Keep an eye out to find out how to get him!
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The next community tournament will be on January 17th and 18th!
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Join our #WTFridays developer stream and community events every Friday!
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We have an upcoming podcast with ArtistryInGames.com--date and time TBA!
NEW!
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Swamp Bridges, a new multiplayer map, is now available.
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You can now set a unit's facing during their move action by dragging the right mouse button.
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More hotkeys can be configured under key bindings options.
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Global leaderboards have been implemented.
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Continued performance improvements.
FIXED!
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Corrupted Sturgis can now heal himself.
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Sorscha can once again charge after using Wind Rush.
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Subtitles have been added to the single player cinematics.
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Corporal Rourke's Gunfighter ability has been implemented.
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Dead Stormcallers in Mission 6 no longer count as rescued if you kill the nearby Temple Flameguard.
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Khador should no longer get 2 turns in Mission 13.
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Ironfang Pikemen in Mission 18 are no longer constantly in Shield Wall.
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Mission 18 should now end if the player removes all the Butcher's hit points.
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Fixed a crash that would occur when a Warjack slammed into a warrior unit.
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Fixed an issue where some users would experience a crash after the Iron Lich Overseer cutscene in Mission 11.
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The gates in Mission 5 and Mission 9 now cannot be passed through until they are destroyed by the Trencher Sergeant's Explosive Charges.
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Attacks granted by Ancillary Attack can no longer be boosted by unspent focus.
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Ranged Attacks granted by Ancillary Attack can no longer benefit from the aiming bonus.
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Reach is now factored into Combined Melee Attack.
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The two Trenchers and Stormblade outside your squad in Mission 13 will now join you after the mission starts.
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The Butcher's Flashing Blade will no longer automatically miss units with Occultation.
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Fixed a rare crash in Mission 20
Known Issues
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The water texture on some single player missions can appear as a solid grey texture.
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The grid and grid-targeting highlights (when using Flame Wall or Mage Sight) will appear beneath parts of the terrain in Snowy Valley.
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Asphyxious's and Sturgis's Teleport will not accept destinations they could not normally move to.
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Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.
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Heavy Warjacks do not incur freestrikes from trampling.
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Units sometimes will show incorrect facing after moving diagonally or hit with a Free Strike.
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Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
Crashes
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Rare crash occurring on certain GPU/hardware configurations.
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A rare crash may happen during Mission 20.
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If you experience any crashes, please email us with the circumstance of the crash and your dxdiag file and your warmachinegame.log file.
Coming Soon!
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Unit painter
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Control zones in multiplayer matches
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