7.29.14 Patch is live! Release notes here!
New!
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The Defender Warjack has been added to the Cygnar Faction!
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The Marauder Warjack has been added to the Khador Faction!
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The Vanquisher Warjack has been added to the Protectorate of Menoth Faction!
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The Nightwretch Bonejack has been added to the Cryx Faction!
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Combined Attacks are now available for Trenchers, Winterguard Stormblades and Man-o-War Shocktroopers. Note: Combined Attacks are still a work in progress, and there may be situations where the abilities do not function correctly.
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Each faction now has a three pre-made squads to select at the start of a match. At least one of the new squads for each faction includes the new Warjacks.
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Improved Connectivity with low-speed internet connections.
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New options in graphics settings menu
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Continued performance enhancements.
Known Issues
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The Vanquisher's Thresher attack does not do the weapon's full melee damage and does not make a seperate attack roll for each valid target.
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Flameguard Cleanser's Incinerate AOE will not scatter on a miss but does not deal blast damage, or damage upon entering the persistent AOE.
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Units performing Combined Melee Attack will do a Ranged Attack aiming animation.
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Units performing Combined Ranged Attack do not Aim at their target.
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Units can execute a combined attack by themselves, though do not receive any bonuses to their attack as a result.
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A visual issue where the Repenter and Flameguard Cleanser's flamethrower sometimes appears to be continuously firing.
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Revenger Repulsor shield does not push or move targets it hits or units that attack the Revenger in its front arc.
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Warcasters who cast a spell after standing up from a knockdown will lose their movement action.
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Casting Windrush while affected by Shadowbind will cause the player to become stuck and force the player to end Sorscha's activation prematurely.
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Heavy Warjacks cannot trample through small-base units that are adjacent to one another.
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Heavy Warjacks cannot trample if their trample movement would incur a free strike.
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Set Defense does not increase defense against slam attacks.
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Spray Attacks do not ignore Stealth or Concealment
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The player cannot end the Trencher's activation while targeting with the Smoke Grenade.
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Units sometimes will show incorrect facing after moving diagonally or being hit with a Free Strike.
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Warjacks will sometimes not play all their attack animations when performing multiple attacks.
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Putting focus into Stationary Units will remove the Frozen visual effect, even if the Stationary Effect is not yet shaken.
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Units will appear to sink into either platform in the Forest Ruins map when standing on certain squares.
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Units can move through the stone blocks near each deployment zone in forest ruins.
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Trencher Smoke Grenades and the Flameguard Cleanser's Incinerate produce concealment but do not function as Cloud Effects.
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Slamming a model into another model does not cause collateral damage or knockdown to the second model.
Crashes
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Computers running 32-bit Windows may see a crash when quitting to the main menu.
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Rare crash occurring on certain hardware configurations.
Coming Soon!
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Deneghra's Cull Soul Feature
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Warjack Power Attacks: Throw and Two-Handed Throw
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Custom Squad Construction
Fixed Bugs
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Sustained Attack no longer applies its 100% chance to hit to other units with Sustained Attack.
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Flameguard Cleanser's Vent ability now causes Continuous Fire.
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Brute Thrall's Line Breaker can now be used after making an advance.
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Brute Thrall's Souless Roar how has the appropriate range of 5 squares instead of 2.
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Damage from Continuous Effects will no longer occur on the turn the Effect expires.
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Special Icons indicating free strikes or control area will now appear correctly when selecting a destination for the Run action.
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Fixed incorrect settings in Settings menu.
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