Noblesse Oblige v0.12.1.0 "The City of Merchants" Steam Release!
Chapter 11 is now available to the public! Patch notes are included below. As ever, it is strongly recommended to load a save from the Temporal Rift.
v0.12.1.0 "The City of Merchants" Patch Notes (8-2-2024)
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80k words of text.
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Significant new section of the story.
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Over 30 new pieces of equipment!
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A new iteration of Castle Kharos!
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Two new areas in Castle Kharos (with the appropriate proposal investments)!
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Receive your first Custom Armor (with the appropriate proposal investment)!
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New loyalty skills/upgrades available (Cynthia, Lorena, Stelianos, Despoina, and Calysia [Alivaen path only, at present]).
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Six new achievements for those playing on Steam.
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Adjustments to Eris's backstory to address a logistical issue. The revised introduction scene can be viewed on version transition or from the Temporal Rift at the end of Chapter 11.
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Graphical improvements to Elysios City and Paraliapolis.
= Balance Changes
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Ariadne's Wildfire damage increased significantly, and damage multiplier against a single target increased to x2.5
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Burning no longer triggers against Instant skills.
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Reworked skills for Cynthia ~ Bloodfury and Tranquil Fury have been redesigned as Fury builders with new effects. ~ Damage of Blood Strike and Retaliate increased. Blood Strike now has a 2 round cooldown. ~ Farstrike is now usable in either oath and builds extra Fury if it hits an archer or sorcerer. ~ Clash now generates 2 Fury rather than 1. ~ New skill: Sweeping Strike, a Fury builder AoE. ~ New skill: Barbed Thrust, a Fury builder for Blood Oath that causes Bleeding.
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Cynthia's builder combos are now two-round combos with increased Fury generation but a cooldown.
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Annihilate damage is now 25% defense piercing,
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Somnus's Lucid Dream cost decreased to 20 DP. Cooldown changed to 3 rounds.
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Somnus's Nightfall cooldown removed.
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Somnus now generates an extra 5 DP per curse on the target, not counting Night's Touch.
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Dark Whisper now has a cooldown
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Sleep and Entralled now cause Resilience.
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Lowered the rate of Chilled accumulation from melee attacks against Lorena to 35% (was 65%). Chilled rate remains 100% during Frozen Rampart.
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Frozen lasts 1 turn less against most bosses
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Frozen is now affected by (but does not cause) Resilience.
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Several Chapter 10 bosses are now correctly immune to Freeze.
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Fixed an issue where Lorena's physical attacks would break Frozen on the turn it was applied if they caused the Frozen effect.
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Added 1 point of Noble Support to the decision to deploy a large force to the Elysian Groves.
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Added 5 Lorena loyalty for those who chose to face Somnus in Hypernia.
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Changed 1 point of Popular Support to 5 points of Alcinian Support in the Alcina's Faithful proposal. This change will be automatically applied on the version transition from the Temporal Rift.
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Added a new "Elite Overwhelming" effect that is effective against tanks in plate armor (but ineffective against Alexander). This has been retroactively added to Royal Knights in Chapter 10.
= Features
- The Autosave slot can now be reached quickly by pressing Shift in the save menu. This is indicated in the header.
- F7 now saves a screenshot to a "Screenshots" folder in the game directory.
- The Proposal menu now shows Elite Units as a benefit and has a new category for "Other" benefits such as new castle areas.
- Factor effects for decisions now show the current value in parenthesis.
- Added "Unique" items. These items are designated by a "(Unique)" tag at shops, and can only be purchased once.
- Character nametags during dialog are now available as an option in the System menu. Note: this option is experimental, please report any bugs encountered.
- All Prince's Command effects through 100 Loyalty are now implemented.
= UI Improvements
- Fixed clipping in the quest log description box.
- Fixed weird extra linebreaks in quest log objectives.
- Re-added luck stat when checking stat change effects of items.
- Rewrote the code for the item comparison on the right-hand menu in shops; comparisons are now done by total stat value change (with 50 HP/MP = 1 point of other stats).
= Bugfixes
- Fixed the incorrect Army Size bonus for Siege Weaponry (now gives +1 Army Size as intended; was incorrectly +3). This will be automatically corrected on the version transition from the Temporal Rift for those who invested.
- Fixed the benefits for proposals added in Chapter 10 being double counted. This will be automatically corrected on the version transition from the Temporal Rift.
- Attackers now correctly take damage from Lorena's Glaciate if triggered by a freeze-immune enemy attacking.
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