Update 0.3.0 is live
There are fresh tracks in the dirt. Update 0.3.0 for Way of the Hunter 2 has arrived, and it brings new additions to the game. Three new species roam the reserves, new missions to chase them through, and a wave of improvements built directly on your feedback.
Watch the trailer here:
This update expands the wildlife roster with three new species:
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Rocky Mountain Pronghorn in New Laurentia
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Central European Wild Boar in New Laurentia
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Southern Common Warthog in the Kilimaya Reserve
Throughout Early Access, your feedback has helped us shape and refine the hunting experience. Update #3 introduces a number of highly requested improvements, including a reworked Taxidermy screen, new Hunting Map filters to keep your information organised, a more realistic damage system so high-calibre shots that land outside the vitals now deal proper damage, new optics and callers, plus continued stability work, performance optimisations, and a long list of bug fixes - please check the patch notes below for the details.
Join the Hunt During the Steam Summer Sale
There's never been a better time to jump in. Way of the Hunter 2 is currently 20% off during the Steam Summer Sale. Please note that the base price will increase once the sale ends, so this is the best opportunity to join the hunt at a lower price.
**Play Way of the Hunter 2 in Early Access: **
[dynamiclink href="https://store.steampowered.com/app/2543830/Way_of_the_Hunter_2/"][/dynamiclink]
We've also shared a new roadmap outlining where Way of the Hunter 2 is heading further. We'll keep releasing patches and updates that expand the game further over the coming weeks. There's a lot still to come.
And one more thing, multiplayer testing recently went live on the Experimental Branch, and we pushed a further update to it just a couple of days ago. If you'd like to try the first version of two-player co-op and help us shape it, you can opt in on Steam. Full details are in our dedicated multiplayer post.
(Way of the Hunter 2) Update 0.3.0 (Version: 199567) - patch notes:
Animals:
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Added: Rocky Mountain Pronghorn (New Laurentia)
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Added: Central European Wild Boar (New Laurentia)
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Added: Southern Common Warthog (Kilimaya Reserve)
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Tweaked: The Primos Big Bucks Rattling Bag now also calls Pronghorn
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Tweaked: Improved the damage system so high-calibre hits outside the vital organs now deal more realistic damage, addressing cases where animals could survive shots that should have been lethal
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Tweaked: Updated bird spawn data in Kilimaya Reserve
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Fixed: Animals continue fleeing toward the world border and stay stuck in a running animation in Kilimaya Reserve
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Fixed: Nile crocodile's spine doesn't register damage as a separate organ, registering it as bone instead
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Fixed: Cape honey badger has a broken ragdoll
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Fixed: Animals have broken ragdolls at higher levels of detail
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Fixed: Female Spotted hyenas are displayed as males on the Claim screen
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Fixed: Animals can get stuck in a rocky area in New Laurentia
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Fixed: Birds keep flying toward the map edge while trying to reach their need zone
Mallard hunting refinements:
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Fixed: Mallard territories now spawn at higher density with living zones closer together, for more intense calling and decoying
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Tweaked: Improved calling and decoying behaviour for the Mallard
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Tweaked: Senses tuned to support calling and blind usage
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Known Issue: Kill damage from shot is a work in progress
New Missions:
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Added: Two new campsite missions in Kilimaya Reserve
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Added: Two new campsite missions in New Laurentia
Performance & Stability:
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Fixed: The game could randomly crash after 2-3 hours of play (GPU-related crashes in various locations)
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Fixed: The game could crash when walking further away from the lodge
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Fixed: Significant FPS drops near the water at Popobawa Vlei in Kilimaya Reserve
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Fixed: Low FPS in the main lodge in Kilimaya Reserve
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Fixed: An error message could appear repeatedly after starting the game
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Tweaked: Hunting history now loads in pages, so it opens much faster for players with a large number of kills
Gear:
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Added: Primos Mountain Quail caller
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Added: Primos Hog Squealer caller
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Added: Zeiss DTC 3/25 thermal clip-on
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Added: Zeiss DTC 3/38 thermal clip-on
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Added: Zeiss V8 1.8-14x50 scope
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Added: Zeiss V8 2.8-20x56 scope
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Added: Zeiss Conquest HDX 15x56 binocular
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Tweaked: Placing placeable gear now generates noise that animals will react to
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Fixed: The peep sight on the Terra Fractal TR bow doesn't align with the ZOOMXD Triumph sight
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Fixed: The Mallard decoy can't be placed on some water surfaces
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Fixed: Certain placeables can be placed below the surface of the water
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Fixed: Players are sometimes unable to pack up their own blind
Environment:
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Fixed: Trees have very obvious and unappealing level-of-detail transitions
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Fixed: Bear taxidermies placed in the large head stand float in front of the stand
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Fixed: Elk and bear taxidermies placed in the medium wall stand float in front of the stand
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Fixed: Elk taxidermies placed in the small wall stand float in front of the stand
Hunting Map & UI:
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Added: Filters to the Hunting Map
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Improved: Reworked the Taxidermy screen for a smoother experience
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Fixed: Subtitles are missing in the tutorial for dialogue spoken while in the harvest screen
Gameplay:
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Added: New music for Damian to dance to
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Fixed: The "Get rid of water pollution in Lake Sasquatch" challenge doesn't complete correctly
If you run into bugs, please report them via THQN Redmine - ideally with your saved files attached - details on how to report a bug and attach your saved files can be found HERE.
Thank you for your continued support, and happy hunting!
More info about Way of the Hunter 2:
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Discord: https://discord.gg/wayofthehunter
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Road Map for Way of the Hunter 2 in Early Access
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FAQ for Way of the Hunter 2
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Dev Diary - Why Early Access?
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