Coaster Stage 2 with Oculus Rift Now Released!
Hello Everyone,
A new update has been uploaded and it contains many great new features.
We are pleased to announce that this new build integrates Oculus Rift support. This is a feature many of our Kickstarter backers have been looking forward to, so we set aside time during this development stage to add Oculus support and fulfill our Kickstarter commitment. We sincerely thank our backers for their continued support. To activate Oculus Rift from within Steam, simply right click on Theme Park Studio from within your game library and click 'Properties'. Next click 'Set Launch Options', type in -oculusfullscreen ( for fullscreen mode) or -oculus for windowed mode.
In addition, this build also contains the following new features:
Four new coasters (Giga, Dragster, Floorless, and Inverted) Animated brakes transport tires, and new LIMs Block segments Multiple trains per coaster Dynamic track selection (change coaster track type even after you build your design) Dynamic train length Advanced Properties Panel Custom Train Importing Brake hold time Fullscreen mode
These enhancements will greatly improve on the quality and realism of your coasters.
Most of the audio has been recorded and over 200 samples created. Audio will be integrated over the next couple weeks. We will also be finishing wood coasters for the final Stage 3 release.
In case you missed it, here is the September Park of the Month by EMC2.
http://www.youtube.com/watch?v=Y-cy0hsp25Q&list=PLlf6JNONbXxgjmrFX8dkhUuOjOBNjD39X
We look forward to continuing to work with you during Early Access and appreciate your support!
Theme Park Studio Team
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