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Игры по онлайну и скины по объёму продаж

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Update 0.7.8.13

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Hello!

This update addresses travel issues between islands, improves the experience for gamepad players, and streamlines the requirements for upgrading your village buildings.

Multiplayer & Travel

  • Resolved a major bug where players were occasionally launched high into the air when travelling between islands.

  • Implemented a new safety system. When your inventory is full and items are dropped on the ground, the game now ensures they land in a valid, reachable position rather than falling through the floor or spawning in inaccessible areas.

  • Fixed an issue where Raiders in "The Will of Melwas" quest were dropping incorrect loot.

Gameplay & Progression

  • Changed the Carpenter Level 2 requirement from Wood Planks to Stones. This ensures players don't get stuck during the repair quest phase.

  • You no longer unequip your items when using the wash tub. Instead, the graphics for your items are simply hidden during the animation to keep things immersive and efficient.

  • Adjusted the interaction hitboxes for plant bushes near the game tutorial area, making them much easier to harvest.

UI & Controller Support

  • Fixed a an error that occurred when using quickslots with a controller.

  • Adjusted the increment speed for custom options when using a gamepad for more precise control.

  • Fixed the brightness slider so it displays the correct values.

  • Resolved an issue where resetting options wouldn't always return values to their defaults.

  • Disabled the unused "Raider Quantity" option to avoid confusion.

  • Limited the minimum time settings for "Real Time Minutes" to ensure game balance remains intact.

World & Environment

  • Resolved an issue where trees would occasionally load inside of buildings.

  • Performed a backend reorganization of the Trader Manager. That makes the Trader system more stable under the hood.

Technical Improvements

  • Added a new method to toggle off-hand item visibility, which will lead to smoother transitions during various world interactions.

  • Cleaned up unused components from the Village Manager to optimise memory usage.

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