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Игры по онлайну и скины по объёму продаж

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Update Version 0.7.9.4

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This update marks an important milestone with the upgrade of the game engine to Unity 6 (6000.3.12) for better stability and performance. We have introduced new village management features, performed a wide-reaching balance pass, and refined core combat animations.

Village & Gameplay Balance

  • Increased the capacity of Wells and Wash Huts; they can now support up to 4 villagers each;

  • When dismantling or removing chests, dropped items now correctly retain their durability and other specific states;

  • Birdhouses have been significantly improved. They now drop more than one item at a time and have Feathers added to their potential outputs;

  • Performed a wide-ranging balance pass on food, loot tables, trade values, and various crafting recipes.

Multiplayer & Synchronization

  • Improved the synchronization of buildings to ensure structures load correctly for both host and clients;

  • Refined how world objects communicate their state to ensure consistency across all clients in high-latency environments.

Technical Improvements & Unity Update

  • The game has been updated to Unity 6 (6000.3.12). This major engine update provides a more modern foundation for future performance and visual improvements;

  • Fixed transitions for combat animations while using tools in a crouched position;

  • Improved performance in both terrains (North Plains and Silent Forest), plus improved performance when having a bigger village.

UI & Audio

  • Updated and simplified the tutorial system, including specific fixes for the Professions and Hygiene videos;

  • Fixed an issue where the Village Priest or locked peasants would occasionally have overlapping audio lines;

  • The gender selection toggle now correctly resets when exiting the character creation view.

Visuals & NPC Polish

  • Fixed a bug that prevented players from interacting with certain important NPCs;

  • Reduced the weight of Freja’s "look-at-player" eye movement. This prevents her eyeballs from clipping through the character model during close interactions;

  • Fixed a bug where plague-related dialogue would trigger even if no plague was present in the area;

  • Fixed a collision issue in the Town of Vardi church and adjusted the height of various objects to prevent floating assets.

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