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Patch Notes for patch 1.17.1

We have a patch for you today with a lot of bug fixes as well as a few new items to celebrate Cities: Skylines II.

Free content added to Base Game

  • Hidden treasure and clues - happy hunting!

  • Countdown Clock

  • Plaza of the Future

  • Plaza of Transference

  • The Creator's Library

  • 3 New Commercial Buildings

  • New Chirps

Bug fixes & Improvements

  • Added tourist capacity texts to Hotel chain panel

  • Nature Tourists visit parks and park areas in addition to unique buildings

  • Implemented tooltips to Hotel chain panel

  • Fixed: Multiple untranslated object's names and descriptions are displayed in the 'Build Menu'

  • Fixed: The "Lines Overview" button overlaps the "Open the Budget Panel" button in ES, RU

  • Fixed: Asset names shortened for no reason in Polish

  • Fixed: Epic Games Windows Shortcut icon missing

  • Fixed: There are children and teenagers in prisons

  • Fixed: High amount of PathUnits resulting in broken public transport routes

  • Fixed: Update button is missing from the content manager

  • Fixed: Industrial buildings add incoming transfer offers twice

  • Fixed: NullRef exception when bulldozing buildings placed in the map editor

  • Fixed: Roads that require two or more DLCs cannot be selected in the asset editor

  • Fixed: Six-lane one-way roads runnel has a solid line instead of a dashed line

  • Fixed: Passengers are stuck at public transport stops

  • Fixed: UI remains open after loading scenario with the same theme as previously loaded map

  • Fixed: Untranslated text in Build menu

  • Fixed: Windows Shortcut icon missing on Epic

  • Fixed: Problems unlocking the Steam achievement Creator

  • Fixed: Cargo trucks get stuck at cargo terminal

  • Fixed: Toggle zoning tool cannot upgrade roads with full zoning

  • Fixed: Zoning toggle has left/right swapped on maps with left-hand traffic

  • Fixed: Bus selection is unavailable when only Green Cities DLC is enabled

Industries bug fixes

  • Fixed: Forestry has the option "Conifer" but conifer trees are not available in all biomes

  • Fixed: Warehouse set to Empty does not receive any deliveries

Sunset Harbor bug fixes

  • Fixed: Fish trucks do not use the truck spawn/despawn points in Cargo Harbor, Cargo Hub, and Cargo Terminal

  • Fixed: Helicopter stop has a beam in the middle of a parking spot

Airports bug fixes

  • Fixed: Cargo Aircraft Stands receive aircraft after removing the terminal

  • Fixed: Rebalance crime for airport areas

  • Fixed: Aircraft Stand animations are missing

  • Fixed: Small Decorative Airport Apron is available without the 'Airports' DLC

Plazas & Promenades bug fixes

  • Fixed: Error when making a very small Pedestrian Area

  • Fixed: Transport Info View can show Bus Lines inaccurately using regular Pedestrian Streets

  • Fixed: Bus routes display on pedestrian streets despite being unable to use them

  • Fixed: Some Buildings do not have the notification "Not in Pedestrian Zone!" when placed on pedestrian street without a pedestrian zone

  • Fixed: Compact Bus Station is translated incorrectly in German

Roads & Vehicles bug fixes

  • Fixed: Bus Capacity 30 has misaligned headlights

Hubs & Transport bug fixes

  • Fixed: Harbor-Bus-Monorail Hub cannot be placed on quays

  • Fixed: Bus stations placed on pedestrian bus streets cannot find a path

  • Fixed: Harbor-Bus-Monorail Hub bus stops do not work correctly

  • Fixed: It's impossible to complete a bus line at the Harbor-Bus-Monorail Hub if there are empty stops

  • Fixed: There is no Black Taxi Cab on the winter theme map

  • Fixed: Issues with faces on cars on Multistory Decorative Parking Lot

  • Fixed: Trolleybus roads do not show up when the public transport road filter is selected

  • Fixed: Monorail tracks are not connected to Monorail-Tram Hub with Road

Content Creator Pack bug fixes

  • Fixed: Modder tab is missing from the education menu when only basegame and the CCP are enabled

  • Fixed: Brooklyn & Queens buildings have holes in the mesh

  • Fixed: Landscaping modderpack tab has the wrong name

Hotels & Retreats bug fixes

  • Limited hotel attractiveness value which can be set for custom hotels from 0 to 100

  • Made value field red in editor if user enter value out of allowed limits (fix for hotel attractiveness value)

  • Fixed: Variations of Tiny Playground have the same thumbnails in the dropdown selector

  • Fixed: HotelNotUsed Tutorial points to Parks & Plazas menu

  • Fixed: Visible string ID's in Content Manager

  • Fixed: Buses do not use bus bays on the asymmetrical 5-lane road

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