Patch 0.21.50
Hello everyone! The game was updated with version 0.21.50:
We are starting to address some balance issues and improve overall gameplay for some of the skill trees.
Overall stamina regen increased by 150%
Melee:
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Constant whirlwind didnt scale normally with all weapons, so now it scales from single base value. THe speed of ability slightly decreased
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Fixed the issue when some ultimate abilities which require rage, removed rage but didnt trigger
Archery:
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Increased base arrow speed by 150%
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Aimed shot damage was increased, not it pierces through multiple enemies
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All kicks work faster
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All evasion abilities now move player further and also restore some of your dodge stamina
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Rain of arrows cooldown reduced from 30 to 3
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Master archer now requires 3 stamina per shot instead of 5, and also allows you to shoot every time you dodge
Earth magic:
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Magma shot cooldown reduced from 5 to 1
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Fire spikes now correctly rotate you towards the camera view
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New ability: Earth elemental
Dark magic:
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Base power of your skeletons increased slightly
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Two new abilities: Bone shield and Bone hand
Music:
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Acrobatic bard passive now allows you to sprint in addition to dodge
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Chords accumulation speed icnreased for March ability
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Shocking song damage increased
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Added two new abilities: Blast off and Enraging Melody
Other changes:
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Added potatoes to the vegetble merchant in Free City
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Reduced thin pelt requirements for lower level leatherworking recipes
Bug fixes:
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Fixed few issues with journal
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Fixed few small bugs and improved stability
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