Demo Update - Patch Notes
A new build is live for the Steam Next Fest Demo. Here's what changed.
Improvements & New Features
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Weapon looting from corpses - you can now pick up weapons directly from enemy bodies. One less reason to go in empty-handed.
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Two new sanity effects added to the rotation. We're not telling you what they are. You'll know.
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Guidebook codex pages can now be discovered across the mainland - piece together more of what The Mound doesn't want you to know.
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Firearm ammo drops now carry more bullets per pickup, and undead enemies have a slightly higher chance of dropping them.
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Additional weapons and ammo placed in select areas.
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Appraiser sentiment improved - gear brought back from missions is evaluated more favourably.
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Subtitle font size option added to the settings menu.
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Several interface visual improvements.
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Improved Huemul behaviour.
Bug Fixes
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Players can no longer go into token debt.
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Fixed a stretching polygons bug in the onboarding area.
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Players now crouch in first person when picking up bodies.
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Fixed time warnings from the forest state not appearing.
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The Map item no longer behaves like the Medallion item.
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Multiple minor issues addressed.
Keep the reports coming - the demo is shaping the launch build, and every piece of feedback helps.
The Mound: Omen of Cthulhu launches July 15 on PS5, Xbox Series X|S, and PC.
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