Patch 1.3.0.0
We have released Patch 1.3.0.0, which includes the following fixes and improvements.
General Updates:
Major PvE Overhaul for Hell Gate!
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You can now choose from multiple stages based on your Body Rank!
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Clear stages to unlock new ones! Over 20 stages in total!
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Complete unique missions in each stage and fight your way to survival!
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The deeper you go, the more dramatically the stages transform!
- Discover new scenery, with stages covered in autumn leaves, mycelium, and more!
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Various parameters have been significantly adjusted for the PvE-focused experience!
New Enemies!
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Riff Type
- A Hell Gate performer who controls other Yuckies. You’ll need to get creative to take it down!
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Rider Type
- A crazed rider mounted atop Pseudo-type Yuckies. Watch out for its wide range of attacks!
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Raiders
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You can now fight Raiders in PvE-focused Hell Gate, too!
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They can use skills and battle items just like players!
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An enhanced version of Gomamusha awaits in the deepest parts of Hell Gate!
- Gomamusha is more terrifying and powerful than ever! Do you have what it takes to defeat it?
New Weapons: the Chemical Popper and the Chela!
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Chemical Popper
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Throw punches forward while firing poisonous bubbles that burst after a set time.
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Deathblow: Slam a high-pressure stream of toxic fluid into the ground, unleashing a shockwave of Corruption.
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Chela
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Perform a combo of two sweeping strikes forward.
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With its charge attack, unleash a mid-range attack that pulls opponents toward you on hit.
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Deathblow: Unleash a crab claw attack that clamps onto enemies.
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New Armor!
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Commemorative sets for the release of LET IT DIE Offline!
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Bare ‘n Wild Set
- Become a LET IT DIE Fighter! Craft it via special crafting.
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Direct Hell Set
- Armor inspired by Hell’s insurance saleswoman! Some say they found it in certain stages!
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Meijin Set
- Armor inspired by the all-knowing Meijin! Some say they found it in certain stages!
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Finally get your hands on Deathverse gear!
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Headgear featuring the mascot from the legendary DEATHVERSE: LET IT DIE masterpiece!
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Where can you get it? That’s for you to find out!
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New Epic Materials!
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Delta Arc
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Udumbara Blossom
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Morsite
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MFH8800
New Epic Blueprints!
- Added blueprints for Epic weapons and armor.
Special Crafting Recipes Updated!
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Updated special crafting recipes, allowing you to craft a variety of items by meeting certain requirements.
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You can now combine lower-rarity materials to craft higher-rarity materials.
Raiders Fund Rewards Updated!
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Updated the Raiders Fund Personal and World Rewards.
- In Season 4, the World Reward will unlock a new stage!
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After completing your Personal Rewards, you can now receive Loop Rewards through endless donations.
Plus lots more updates!
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Added new music, including tracks from the original LET IT DIE!
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Added a display showing the number of players waiting for matchmaking in Death Jamboree and KIL Matches.
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Added floating walls to certain stages.
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KIL Match stages that were used up to Season 2 can now appear again.
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Reduced the press time required to skip cutscenes and other scenes by half.
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The actual value of the guard break rate is now displayed on the status screen, even when it exceeds 100.
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Added new Records.
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Added this new season’s “Uncle’s Sunglasses.”
River of Souls Clear Event:
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Start Dash Event
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Period:
- Scheduled from the end of maintenance until Monday, October 5 at 9:00 PM (CDT).
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Details:
- Players who clear the River of Souls during the event period will receive the “Raider Medal: 3rd Era” Charm. The reward can be claimed via in-game mail after clearing the level.
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Balance Adjustments:
We have made the following adjustments based on the new PvE focus, as well as player feedback and gameplay data.
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Increased the number of crafting slots unlocked through Raider Rank from 4 to 9.
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Enhanced the dodge bonus granted by Cores and masteries.
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Reduced stamina loss.
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Increased dodge distance.
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Adjusted SP Radar detection targets.
- The special highlighting effect previously applied only to other Raiders now also applies to mid-boss and boss-type enemies.
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After using the Axomletl skill, a period of invincibility is now granted when the effect ends.
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Increased training area bot health from 1000 to 2000.
Weapon Adjustments
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Bat
- Enhanced basic firepower.
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Axe
- Shortened the deathblow activation animation.
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Sealed Portrait
- Increased the counterattack window and damage.
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Fireworks Shooter
- Enhanced basic attack.
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Metal Whip
- Enhanced counterattack.
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Shield
- Enhanced counterattack.
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Adjusted the amount of additional attribute value accumulated when attacking.
Armor Adjustments
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Changed the rarity and stats of certain armor sets.
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Y2.1K Set
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Changed rarity from Rare to Epic.
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Increased stats.
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Fangirl Set
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Changed rarity from Rare to Epic.
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Increased stats.
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Soul Set
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Changed rarity from Epic to Legendary.
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Increased stats.
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Added resistance to Corruption, Curse, Judgment, and Decay to armor perks.
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Increased health bonuses of all armor.
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Reduced excessively high guard values on certain armor.
Enhanced Battle Item Effects
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Vitanon S: Health recovery increased from 300 to 500.
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Vitanon M: Health recovery increased from 500 to 1000.
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Vitanon L: Health recovery increLorenzoased from 1000 to 2000.
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Vitanon DX: Health recovery increased from 1000 to 2000.
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Rage Shot S: Rage Gauge recovery increased from 500 to 1000.
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Rage Shot M: Rage Gauge recovery increased from 1000 to 2000.
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Rage Shot L: Rage Gauge recovery increased from 2000 to 3000.
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Rage Shot DX: Rage Gauge recovery increased from 2000 to 3000.
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Oasis: Health recovery increased from 750 to 1200.
New Cores
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.NOGRD-WILD
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Guard -30%
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Attack +10%
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Deathblow +10%
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Defense Orb (M)
- Restores the Rage Gauge upon successfully guarding.
Core Adjustments
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Cutting Shout
- Changed to “Reduced knockback when guarding.”
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Stealth Orb (L)
- Increased the number and distance of dodges.
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Corrupt Pearl
- Increased Corruption buildup.
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.ADD-JUDGE
- Increased Judgment buildup.
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Curse Orb (L)
- Increased Curse buildup.
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Resistance Orb (M)
- Reduced all status resistance values to better account for resistance values provided by armor.
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Crouch Diamond
- Increased health recovery while crouching.
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Health Tempo
- Increased guard strength.
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Conquer Sphere
- Increased health from 300 to 500.
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.CNT-HEAL
- Increased health recovery upon successful counterattacks from 200 to 300.
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.DBL-HP
- Increased the health consumed when the Rage Gauge is too low for a deathblow from 400 to 800.
Body Skill Enhancements
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Fire Up (Timothy)
- Increased recovery.
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Dropkick (Pearl)
- Increased attack.
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Scan (Patrick)
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Removed the effect that revealed enhanced Raiders, and all Raiders are now visible from the start.
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Changed the upgrade effect: now increases the skill's duration.
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Cursed Shuriken (Sasuke)
- Increased range, attack, and attribute value.
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Kung Fu Moves (Ten)
- Increased attack for the upgraded version.
Enemy Adjustments
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Significantly strengthened Gomamusha, who is now the boss of Season 4's deepest stage.
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Deadnote can now appear again.
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Mironette and Berserk Mironette can now appear individually.
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Certain stages now grant enemies the ability to inflict status effects.
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Dream-type enemies (Dreamseeker, Dreamcraver, and Dreamrager) can now appear on each level due to their differing behaviors.
Item Bonus Perk Enhancements
- Raised the maximum values of equipment perks, normal attack power, and deathblow power from 5 to 10.
Item Drop Adjustments
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Adjusted item acquisition sources to accommodate the stage selection system.
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Increased armor blueprint drop sources.
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Armor blueprints can now drop from Treasure Buds, just like weapon blueprints.
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Blueprints for crafting-exclusive armor and new Epic items will continue to be rare drops from certain enemies.
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Changed dropped blueprints to +5 only.
- Due to the growing number of blueprint types and special crafting slots, only +5 blueprints will now drop. Accordingly, blueprint drop rates have been slightly reduced.
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Changed the item rarity distribution in Treasure Buds.
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Weapons and armor with a lower rarity than the Treasure Bud they drop from will no longer appear.
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Higher-rarity items can still appear at a low rate.
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Bug Fixes:
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Fixed an issue where taking damage from your own weapon during a self-destruct attack could restore your Rage Gauge.
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Removed stages that could become impossible to escape from without the Climb ability, depending on the stage selection results.
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Other minor bug fixes.
We appreciate your continued support of LET IT DIE: INFERNO.
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