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IWC 2026.0.95.4 Patch Notes

Fixes

  • Fixed issue where Scepter of the Deep would make non-zero cost tokens, leading to incorrect interactions with Evelle.

  • Fixed issue where deck covers would not be counted as changed, leading to them not being saved.

  • Fixed issue where Piercing would sometimes fail to do damage to the fortress directly.

  • Fixed issue where Drag Down would fail to drag down.

  • Fixed issue where players could gain additional levels.

  • Fixed issue where Rift Run decks would fail to validate legality, forcing a re-draft.

  • Fixed issue where the end game screen in replays failed to appear.

  • Fixed issue with final onboarding quest completion.

Changes

  • Adjusted wording of mission completions:

Previous:

When CARDNAME is 100% complete... When CARDNAME becomes 100% complete...

Adjusted:

When CARDNAME is completed...

  • Adjusted wording of War Machine, with slight change in behavior:

Previous:

Exhaust any number of deployed Characters you control: For each Character exhausted, War Machine becomes 15% more complete. When complete, create a 16/16 Artificial and reduce progress by 100%.

Adjusted:

Exhaust any number of deployed Characters you control: For each Character exhausted this way, War Machine gains 1 Material, then for every 7 Materials, create a 16/16 Artificial token and remove 7 Materials.

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