IWC 2026.0.95.4 Patch Notes
Fixes
-
Fixed issue where Scepter of the Deep would make non-zero cost tokens, leading to incorrect interactions with Evelle.
-
Fixed issue where deck covers would not be counted as changed, leading to them not being saved.
-
Fixed issue where Piercing would sometimes fail to do damage to the fortress directly.
-
Fixed issue where Drag Down would fail to drag down.
-
Fixed issue where players could gain additional levels.
-
Fixed issue where Rift Run decks would fail to validate legality, forcing a re-draft.
-
Fixed issue where the end game screen in replays failed to appear.
-
Fixed issue with final onboarding quest completion.
Changes
- Adjusted wording of mission completions:
Previous:
When CARDNAME is 100% complete... When CARDNAME becomes 100% complete...
Adjusted:
When CARDNAME is completed...
- Adjusted wording of War Machine, with slight change in behavior:
Previous:
Exhaust any number of deployed Characters you control: For each Character exhausted, War Machine becomes 15% more complete. When complete, create a 16/16 Artificial and reduce progress by 100%.
Adjusted:
Exhaust any number of deployed Characters you control: For each Character exhausted this way, War Machine gains 1 Material, then for every 7 Materials, create a 16/16 Artificial token and remove 7 Materials.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.