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Void Destroyer - Iteration 21 Update

Hey guys - here's what's been happening since the last update rollup.

  • New story content - about 2 hours worth

  • New instant action scenario

  • Earlier story content revised/updated/improved

  • Story/dialog/mission writing updates/edits/tweaks thanks to an outsider writer

  • 5 new ships (3 new ships - 2 variants)

  • Added new build able defensive platforms for the "rock guys" faction

  • "Mines" can be "built" the way that stations are

  • New HUD elements (target related)

  • Resource request system - have more than one base? Transfer some resources via cargo ships

  • Multi controller support. For those with HOTAS and/or wanting to use a two joysticks at the same time

  • Redone station upkeep

  • Numerous enhancements, tweaks and bugs fixed - change log

What's next:

We are about 2 or 3 more updates until the story line is complete - I'm not entirely sure because I'm not exactly sure how it all ends. Once the story line is complete - focus will be given 100% to art related assets polish and misc issues. Also I'm hopeful that Steam Achievements should be nearing the horizon.

Other happenings:

Check out this new art:

http://steamcommunity.com/sharedfiles/filedetails/?id=300193174

This is the basis of new Steam banners/capsules for the store and related pages. I have it set as my desktop background :) If you want the 1080p version here's a link to download it.

Thanks for supporting the project!

Paul

Читать в Steam ↗

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