Void Destroyer - Iteration 21 Update
Hey guys - here's what's been happening since the last update rollup.
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New story content - about 2 hours worth
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New instant action scenario
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Earlier story content revised/updated/improved
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Story/dialog/mission writing updates/edits/tweaks thanks to an outsider writer
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5 new ships (3 new ships - 2 variants)
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Added new build able defensive platforms for the "rock guys" faction
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"Mines" can be "built" the way that stations are
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New HUD elements (target related)
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Resource request system - have more than one base? Transfer some resources via cargo ships
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Multi controller support. For those with HOTAS and/or wanting to use a two joysticks at the same time
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Redone station upkeep
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Numerous enhancements, tweaks and bugs fixed - change log
What's next:
We are about 2 or 3 more updates until the story line is complete - I'm not entirely sure because I'm not exactly sure how it all ends. Once the story line is complete - focus will be given 100% to art related assets polish and misc issues. Also I'm hopeful that Steam Achievements should be nearing the horizon.
Other happenings:
Check out this new art:
http://steamcommunity.com/sharedfiles/filedetails/?id=300193174
This is the basis of new Steam banners/capsules for the store and related pages. I have it set as my desktop background :) If you want the 1080p version here's a link to download it.
Thanks for supporting the project!
Paul
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