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Mac and Linux (and PC) beta version of major update...

Hey guys!

So around the end of January to the middle of February I hope to upload a build of Chromophore (what I'm calling the Unity version of Two Brothers) onto Steam. It will be a Mac Version, a Linux version, and the PC version.

It's not entirely done, so there will still be some issues, and some areas will have to be accessed via a level selector.

After months of hearing the suggestion to just upload what I'm working on as I do it so I can get proper feedback, it finally got into my thick skull to do so.

First week I may put up the engine in the form of a sandbox area, just to get some feedback on the core new engine. Show people how it's shaping up. A week or less after upload larger portions of the game.

I've been doing testing privately and the feedback has been good. I won't talk it up, because that's just stupid.

So, that's the plan. I'll keep you guys updated. Also going to start a devlog/change log so you can see which advice I'm taking from feedback as I do it etc.

Love -Ackk

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