Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

1.2.1 Full Update Notes

NEW - Endless Missions! Players looking for a never-ending set of challenges can now play procedurally remixed levels ad infinitum. The new Endless Missions portal opens up midway through the game and provides an increasingly difficult parade of new missions to conquer. How far can you get?

NEW - Endless Leaderboards. Compete with your fellow Survivors to see who can beat the toughest planets the multiverse has to offer.

NEW - Brand new unlockable dyes and perk point challenges related to Endless Missions.

NEW - Mission History! The Chameleon has built a cute little robot in the hub that lets you check the results of previous mission. Beat a mission on World 2 to unlock it.

NEW - Lunar New Year! Welcome the Year of the Snake in style with lantern decorations around the game along with two new limited-time unlockable dyes.

NEW - You can now exchange collectibles for gold within a new menu on the skill tree! This is meant to support endgame play and is unlocked the first time you roll credits.

FIXED - Many performance improvements related to player projectiles

FIXED - Many performance improvements related to the Army class

FIXED - It is no longer possible for a host's auto attack setting to cause clients to attack when they're standing still

FIXED - Cleaned up some ground objects that could cause players to get stuck

FIXED - Removed/simplified multiple particle systems that were proving problematic for some graphics cards

BALANCE - Pieces of gold drop half as frequently in missions but are worth twice as much. This reduces the visual clutter and physics overhead without changing the amount of gold you collect over the course of a mission.

BALANCE - Many skills in the skill tree have much, much higher level caps to support endgame play.

BALANCE - Stinger's Drone perk can no longer hack bosses. BALANCE - Bolt Burst projectiles travel further. BALANCE - Turret firing rate maxes out at a bit lower than before BALANCE - Tuning fork damage maxes out at a bit lower than before BALANCE - Cluster rocket perk spawns fewer extra rockets at Level 1 BALANCE - Increase homing missile damage BALANCE - Echo Strike perk on Sword does more damage BALANCE - Shotgun does less damage BALANCE - Flame thrower does more damage BALANCE - Last resort perk on Shotgun does less damage BALANCE - Bolt fire has extra projectiles BALANCE - Assassin does more crit damage BALANCE - Assassin shurikens do more damage BALANCE - Enchanter magic damage maxes out to a bit lower than before BALANCE - Pistol does more damage BALANCE - Spear does more damage BALANCE - Shield does more damage BALANCE - Axes damage maxes out to a bit lower than before BALANCE - Sword does more damage BALANCE - Powercord does more damage BALANCE - Shipping does more damage BALANCE - Slight increase to Rocket launcher reload speed BALANCE - Shotgun arc perk maxes out to slightly less than before BALANCE - Stun ability has a lower cooldown

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения