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Меню

Demo Patch 0.3.6

Heyo!

Demo patch 0.3.6 fixes some minor issues here and there.

Massive thanks to everyone who reported these issues via the in-game feedback tool and our discord community!

Changelog

  • Fixed a missing sound for Hamlet & Sizzle's Charge attack

  • Tweaked dice rolling physics slightly to more consistently result in nice 'rolling' motion rather than landing flat immediately

  • Added a 'community' button in the main menu

  • Pausing in the overworld now actually pauses the game in the background

  • Fixed an issue where Flame Step allowed you to teleport into occupied spaces

  • Improved readability of health bars in quest objectives

  • Fixed a critical issue when Hamlet & Sizzle were defeated via retaliation

  • Fixed an issue where Flame Step caused defeated enemies to be registered twice for 'defeat x enemies with 1 action' objective

  • Fixed a minor order of execution issue regarding automatically failing quest objectives at the end of a battle if the objective was actually completed during the last action of the battle.

  • Fixed an issue where cutscenes & tutorials didn't properly update game time speed when triggered / ended.

Happy Dobbeling!

  • Jimbo
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