Demo Patch 0.3.6
Heyo!
Demo patch 0.3.6 fixes some minor issues here and there.
Massive thanks to everyone who reported these issues via the in-game feedback tool and our discord community!
Changelog
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Fixed a missing sound for Hamlet & Sizzle's Charge attack
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Tweaked dice rolling physics slightly to more consistently result in nice 'rolling' motion rather than landing flat immediately
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Added a 'community' button in the main menu
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Pausing in the overworld now actually pauses the game in the background
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Fixed an issue where Flame Step allowed you to teleport into occupied spaces
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Improved readability of health bars in quest objectives
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Fixed a critical issue when Hamlet & Sizzle were defeated via retaliation
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Fixed an issue where Flame Step caused defeated enemies to be registered twice for 'defeat x enemies with 1 action' objective
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Fixed a minor order of execution issue regarding automatically failing quest objectives at the end of a battle if the objective was actually completed during the last action of the battle.
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Fixed an issue where cutscenes & tutorials didn't properly update game time speed when triggered / ended.
Happy Dobbeling!
- Jimbo
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