More Fixes on Experimental
Fixed a few more player-reported issues on the experimental branch (will push to default once it sits for a day with no issues). Here's the quick list:
-
gluttony would sometimes just get stuck after breath attack
-
what items explanations/tutorials you had seen already wasn't saving correctly and so they would pop up again if you reloaded. super lame/annoying.
-
items you had equiped when you loaded a game were cosmetically there, but didn't provide any benefit.
-
very obscure bug related to starting a boss cutscene during respawn (you could move/fight during the cutscene). this one should be fixed now, but is hard for me to repro, so let me know if you still see it.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.