Update [1.2] is out: MECHAS and Servers!
[1.2]
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[Gameplay] Mecha vehicles
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[General] User dedicated server BETA (must be downloaded separately, follow this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=437248652)
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[General] Server bandwidth was optimized
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[Map] The Overprison (Assault map), supporting Mechas
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[Map] Insurgent City (Team Deathmatch map), supporting Mechas
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[Map] Underground Duel (modified)
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[Editor] Added Mecha Editor
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[Editor] Added a Sci-Fi blocks pack
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[Editor] Additional space for custom weapon construction
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[Editor] Removed magazine from MP5 and AK47 minimum skeletons
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[GUI] It is possible to disable custom weapons skins or custom mechas from the in-game "Players" menu
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[Input] Minimum mouse sensitivity decreased
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[Weapon] MP5 weight was lowered to 4.5 Kg
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[Fix] Server freezes fixed
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[Fix] Sometimes anti-aliasing was enabled also when explicitely deactivated
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[Fix] Fixed a bug inside voxel raycasting code
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[Fix] Fixed a bug in character preview panel
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[Fix] Now you can add blocks directly on sand (under water)
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[Fix] The shader of the equipment platform was broken on Mac Os X
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[Fix] Grenades were doing crazy jumps when intersecting spawn points
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[Fix] Fixed a bug in the target threshold in Hunt mode
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[Fix] Minor fixes
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