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Update [1.2] is out: MECHAS and Servers!

[1.2]

  • [Gameplay] Mecha vehicles

  • [General] User dedicated server BETA (must be downloaded separately, follow this guide: http://steamcommunity.com/sharedfiles/filedetails/?id=437248652)

  • [General] Server bandwidth was optimized

  • [Map] The Overprison (Assault map), supporting Mechas

  • [Map] Insurgent City (Team Deathmatch map), supporting Mechas

  • [Map] Underground Duel (modified)

  • [Editor] Added Mecha Editor

  • [Editor] Added a Sci-Fi blocks pack

  • [Editor] Additional space for custom weapon construction

  • [Editor] Removed magazine from MP5 and AK47 minimum skeletons

  • [GUI] It is possible to disable custom weapons skins or custom mechas from the in-game "Players" menu

  • [Input] Minimum mouse sensitivity decreased

  • [Weapon] MP5 weight was lowered to 4.5 Kg

  • [Fix] Server freezes fixed

  • [Fix] Sometimes anti-aliasing was enabled also when explicitely deactivated

  • [Fix] Fixed a bug inside voxel raycasting code

  • [Fix] Fixed a bug in character preview panel

  • [Fix] Now you can add blocks directly on sand (under water)

  • [Fix] The shader of the equipment platform was broken on Mac Os X

  • [Fix] Grenades were doing crazy jumps when intersecting spawn points

  • [Fix] Fixed a bug in the target threshold in Hunt mode

  • [Fix] Minor fixes

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