Update [0.99] is out!
Watch the video brought to you by Indiegala: https://www.youtube.com/watch?v=lLzaWIqvm2c
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[Gameplay] Movement is less "smooth" (and so easier to control)
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[Maps] To easy up matchmaking for the Assault Mode, official servers will mix TDM and Assault maps as in Demo servers
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[Maps] Favelas has some barrels in it
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[Weapons] New weapon: MP5 (less recoil but less damage than AK47)
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[Weapons] More cubes recharged after picking a backpack
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[General] Upgraded codebase to Unity3D 4.5.4
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[General] Horizontal FOV is fixed to 100 for each aspect ratio
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[General] When a custom match ends the user could change map/mode (possibly selecting a set of maps to be voted)
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[General] Removed the "Do you want to remove your server from servers' list?" dialog (useless since private matches use password)
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[General] Vote Kick starts after killing 3 team mates (before was 2)
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[Editor] Added "Spotlight" prefab to enlight dark environments
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[Editor] Added "Torchlight" prefab to enlight dark environments
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[Editor] Added "Trap Door" prefab, to enrich gameplay in custom-made maps
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[Editor] Now you can delete unwanted characters/maps from the editor (in the load/save panel)
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[Fix] Sometimes, custom DM servers were not listing incoming connections in the lobby screen
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[Fix] Fixed characters' poses inside TDM winning screen
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[Fix] Flashlight was disappearing inside wall when walking too near to it
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[Fix] Sometimes, Flashlight was visible across walls
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[Fix] Game was crashing when downloading a corrupted asset
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[Fix] Hurting team mates with explosives was incorrectly considered assist
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[Fix] Informations about selectable weapons where not correctly saved
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[Fix] Minor fixes
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