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New Third Island Monsters

Content:

  • 5 new monsters are available on Island 3!

  • Added an item to the berry trader store, available when the Class XP plant is unlocked, that allows you to retain some of your extra plant progress when leveling up a plant.

Fixes:

  • A number of monsters have had their scaling adjusted when they appear in the UI.

  • Alchemy and Offering glyphs should now appear with other active glyphs in the upper right part of the fight UI.

  • Fixed the rat emperor's rage ability in the Arena.

  • Adaptive Resistance in the Arena can now give immunity to pure damage.

  • Changing companions through loadouts now changes the companion that appears in the icon in world access.

  • Fixed an issue where the Cursed Elixir would not work properly when the player has significantly higher elixir potency than is required by the enemy's elixir nullification.

QoL:

  • There is now text in the "Rebirth" tab that shows many rebirth points you will get without having to open the full Rebirth screen.

  • There is now text showing how many additional blessings you can take at your current blessing level.

  • Buffs and debuffs now have a clock effect showing their remaining duration.

Balance:

  • Abilities that limit the amount of damage you can deal to monsters to a certain percentage of their max health now have a cap on the reduction of 90%.

  • Ru trials have once again had their requirements adjusted: the change last week was a (big) overcorrection, so they have been adjusted back closer to their original value.

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