New Third Island Monsters
Content:
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5 new monsters are available on Island 3!
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Added an item to the berry trader store, available when the Class XP plant is unlocked, that allows you to retain some of your extra plant progress when leveling up a plant.
Fixes:
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A number of monsters have had their scaling adjusted when they appear in the UI.
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Alchemy and Offering glyphs should now appear with other active glyphs in the upper right part of the fight UI.
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Fixed the rat emperor's rage ability in the Arena.
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Adaptive Resistance in the Arena can now give immunity to pure damage.
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Changing companions through loadouts now changes the companion that appears in the icon in world access.
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Fixed an issue where the Cursed Elixir would not work properly when the player has significantly higher elixir potency than is required by the enemy's elixir nullification.
QoL:
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There is now text in the "Rebirth" tab that shows many rebirth points you will get without having to open the full Rebirth screen.
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There is now text showing how many additional blessings you can take at your current blessing level.
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Buffs and debuffs now have a clock effect showing their remaining duration.
Balance:
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Abilities that limit the amount of damage you can deal to monsters to a certain percentage of their max health now have a cap on the reduction of 90%.
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Ru trials have once again had their requirements adjusted: the change last week was a (big) overcorrection, so they have been adjusted back closer to their original value.
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