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06/20 Update - Bug fixes and balance adjustments

[Bug fix]

  • Fixed an issue where the headshot damage option of the equipment item was not applied properly
  • Fixed an issue where a lot of falling damage occurred when the movement speed was high.
  • Remove additional sound after a knife attack
  • Fixed an issue where the Crawling Queen was moving through the map ceiling
  • Fixed an issue where Sentinel stopped AI in Overrun mode
  • Fixed issue with ammo boxes blocking bullets
  • Fixed an issue where infinite loading occurred when pressing esc while moving to the next round.
  • Fixed an issue in the item options where the legendary grade with +61% headshot damage was dropped and the option did not work properly. ※The problem was that a feature we added to check for headshot damage not being applied was accidentally included. Sorry for the confusion. (The issue where headshot damage was not applied has been fixed.)

[Improvement]

  • When acquiring an equipment item, press E to acquire it immediately.
  • Modified to display HP and knife durability when selecting a biodoll chamber.
  • Modified the ending cutscene to appear when the Crawling Queen is defeated in round 40.
  • When running after equipping a knife, stamina consumption is reduced by 50% and running speed is modified to increase by 20%. -Change the number of special round upgrades so that 4 appear.

[Special Upgrade Modification] ▽Spiked Armor

  • Damage to attacked enemy 10 → 20
  • Added +1 HP recovery option per second

[Balance adjustment]

  • Knife damage 15→20
  • SR damage 30→40
  • SG damage 30→36
  • Basic stamina 100→150
  • Modified Spare Doll to take 20% more damage from melee attacks and SG attacks.

[Change in biodoll chamber]

  • The biodoll chamber's ammo supply has been modified so that the rare option appears.
  • Added probability of unique option appearing in biodoll chamber starting from round 21
  • Increased reward for biodoll chamber

▽Biodoll chamber reward (Dummy Doll) +10% health recovery +10% Knife durability repair +3 HG ammo +2 AR Ammo +1 SG Ammo +1 SR ammo (Choose 1)

▽Biodoll chamber reward (Spare Doll) +12% HP recovery +12% Knife durability repair +4 HG ammo +3 AR ammo +1 SG Ammo +1 SR ammo (Choose 1)

▽Biodoll chamber reward (Combined Dummy Doll) +14% HP recovery +14% Knife durability repair +5 HG ammo +4 AR ammo +2 SG Ammo +2 SR Ammo (Choose 1)

▽Biodoll chamber reward (Levitation) +16% HP recovery +16% Knife durability repair +6 HG ammo +5 AR ammo +3 SG Ammo +3 SR ammo (Choose 1)

▽Biodoll chamber reward (Temptation) +18% HP recovery +18% Knife durability repair +8 HG ammo +6 AR ammo +4 SG Ammo +4 SR ammo (Choose 1)

▽Biodoll chamber reward (Enhancer) +20% HP recovery +20% Knife durability repair +9 HG ammo +7 AR ammo +4 SG Ammo +4 SR ammo (Choose 1)

▽Biodoll chamber reward (Sentinel) +25% HP recovery +25%Knife durability repair +12 HG ammo +10 AR ammo +6 SG Ammo +6 SR ammo (Choose 1)

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