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Меню

New pack: Mercenaries!

Happy Pride Month! New patch 0.1.SIX SEVEN is out on Steam :) Mobile coming the next days. Huge thanks to @IHSB15 @Mimpel @synesthesia for finding bugs and brainstorming new ideas + balance changes :heart:

Reminder that the monthly tournament + livestream on Twitch is happening on the 27th of June! Check the in-game Tournaments button for the time!

  • New pack "Mercenaries" fleshing out the Payment mechanic!

  • New character: Mercenary Army. Level 2 Neutral Hunter Merchant. 4/2. Payment 1: I and a random shop character gain +1/1. After every fight where I started an attack, I lose 1/0.

  • New character: Sphere Seller. 1/2 Level 2 Neutral Furniture Mage Merchant. Ranged. Payment 1 (once per turn): If you have at least 1 Mana, gain +1 Mana.

  • New character: Luke Dogwalker. 5/6 Level 3 Neutral Merchant Animal. Payment 2: Give me and adjacent characters +1/1 and +2/2 Food. Clear the oldest Walk space from your characters with Walk abilities and add 1 space to their Walk counters for the fight.

  • New character: The Tooth Fairy. 2/4 Level 3 Good Fairy Merchant. Ranged. Payment 1 (once per turn): Add a Bronze Fairy Coin to your shop. It costs 1 Mana. I can hold one additional Fairy Coin.

  • New character: Fortune Teller Zolltar. 3/6 Level 4 Neutral Mage Furniture. Iron Will. Payment 5 (not in the shop, once per game): Gain +1 xp and give me +4/0. Quest: Gain extra xp two times.

  • New character: Production Consultant. 7/7 Level 4 Neutral Plant Merchant. Payment 3 (once per turn): Trigger the Payment abilities of adjacent lower-level characters twice (does not affect their Payment limits per turn). Contribute 2 gold to the Payment of other adjacent characters.

  • New character: Tax Officer. 6/7 Level 5 Neutral Merchant Animal. Iron Will. Aura: I have +1/1 (1/2?) for each Payment ability you have triggered this game.

  • New character: The Bridge Troll. 14/12 Level 5 Neutral Monster. Quest: Pay the Troll Toll (Payment 14).

  • New character: The Big Bad Wolf of Wall Street. 15/10 Level 6 Evil Animal Merchant. Ranged. Aura: Your characters have [+2/1(?)] for each Gold and Mana you have spent on them (does not include held items). Payment 8: Increase my Aura by +1/1.

  • New character: Money Laundry. 22/15 Level 6 Evil Merchant Furniture. Iron Will. Payment 2 (3 times per turn): I gain +2/2. Next turn, receive +1 Gold, and I contribute 1 Gold towards a random Payment. I cannot complete Payments and cannot contribute to a Money Laundry’s Payment.

Balance:

  • Saved boards now will not save for big highrolls: too many heroes/treasures, too much gold in one turn

  • Wildfire Wave now cannot give fire to characters behind Back Protector

Fixes:

  • Fixed fight desync: if the opponent completed a quest during the fight

  • Wish for the future: Now correctly states that it also increases your current characters' stats. (works like Storybook)

  • Fixed Maddest Hatter transforming in the hand

  • Fixed Dragon Trainer not correctly working with "value increasing" effects

  • Fixed the Epic of Beowulf not triggering in Unity (it worked in the backend, which lead to fight desyncs)

  • Fixed Pandoras Box with Wish for Life not counting the actual characters on the board

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