Поиск по STEAMB

Игры по онлайну и скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Coin-Op Chaos Title Update - Detailled Release Notes

New Features, Improvements & Fixes

  • Brand new “Arcade Mode”

    • Experience Scott Pilgrim EX in a fast-paced arcade format featuring lives, credits, score chasing, and a streamlined progression from stage to stage.

    • Rack up points, earn extra lives, beat the clock, and climb the local rankings in a mode inspired by the golden age of arcade brawlers.

  • Added new “Save Slot” system

    • Choose from 3 different save slots for your new game or continuing your progress

    • Added temporary “Online Save” that can be copied to a Save Slot to resume progression from your last Online game

    • Reworked some achievement tracking to work with new Save Slot system

    • Reworked “New Game+” to work with new Save Slot system and added an icon to identify them quickly

  • Playable Characters & Assists

    • Taunt now activates automatically after holding for 2s, no need to release button

    • Fixed stacked players not falling into pits when the bottom player falls into pit

    • Fixed Ramona’s Combo Grab on Wrestler enemies potentially making them stuck

    • Fixed Ramona’s Tech Attack to longer teleport into pits

    • Fixed potential second jump with precise timing after an Air Throw

    • Fixed client players not being able to enter shops when host is KO

    • Fixed combo throw sometimes throwing enemies from too far away, will now always target closest engaged enemy

    • Fixed some assist characters spawn position to avoid walls and pits

  • Enemies:

    • Improved pit detection for enemies

    • Improved platforming logic for enemies

    • Fixed aerial enemies sometimes getting stuck during their spawning sequence

    • Fixed enemies sometimes remaining permanently armored when becoming furious

    • Fixed enemies idling for too long after spawning

  • Weapons

    • Players no longer drop their weapons when bumping on walls or camera edges

    • Improved “Gorde-Os” weapon: can now shoot cereal projectiles

    • Improved pick up range for some weapons to make them easier to grab

    • Fixed online weapons stutter when throwing them on client-side

    • Fixed some incorrect interactions with the skateboard

    • Fixed potential issues with Lucas’ weapon catch

    • Fix weapons going through walls when throwing them while standing too close to wall

    • Fixed Key weapon potentially causing infinite knockdown loop

  • Bosses

    • Fixed Fixed Patel’s clone heal FX showing up on Boss UI

    • Fixed Patel boss potentially stuck in jump loop

    • Fixed potential softlocks with some bosses in online multiplayer

    • Fixed Metal Scott potentially phasing through the ground on client side

    • Fixed Steamtrain Lucas potential softlock when using skateboard attack

    • Multiple other fixes and improvements to boss fights

  • Achievements

    • Fixed “Tag Team” achievement not working properly with Metal Scott

    • Fixed some achievement tracking always triggering a game save and save icon display

  • UI & Feedback

    • Added “Level Up” and “Maxed Out” indicators in shops when buying consumable with stat upgrades

    • Added “Low HP” indicator when trying to steal life from a player with low HP

    • Added “Rich Presence” displaying current game mode, current stage/quest

    • Added missing SFX for some menu navigation

    • Added tutorial info for “Inventory” screen

    • Added more contextual information and active characters when displaying joinable lobbies

    • Added super secret “Sound Test” menu

    • Unselect all characters when returning to the Character Select menu (Ramona’s apartment)

    • Fixed Player's snack consumed HUD animations not playing properly

    • Fixed players’ “Shop Ready” background not always visible in online play

    • Fixed some text formatting in “Training” mode

    • Fixed GP bar position sometimes offset

    • Fixed TechAttack flash stopping when another flash effect stops

  • Cutscenes

    • Cutscenes will no longer always drop current weapon, unless necessary

    • Multiple other fixes to cutscenes

  • Settings

    • Added “Flick Sprint” option in Settings menu

    • Added option to enable/disable moving backgrounds in menus

  • Other:

    • Multiple localization fixes
1 / 1 · 100%
Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения