Version 1.0.8 is now live: Fixes, Optimizations, and Adjustments.
Dear heroes,
Windstop Strategy version 1.0.8 has officially launched. In addition to regular fixes, this update includes adjustments and enhancements previously available in the beta branch. Below are the detailed changes:
Fixes
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Fixed the issue where "Cloud Ink" and "Ink Shadow step" were not correctly configured as [INN] and [LGT] skill types.
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Fixed the issue where negative attribute values incorrectly participated in percentage bonus calculations.
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Fixed the incorrect description of the cooldown reduction limit for the Meditation attribute (the actual lower limit is 2, not 1).
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Fixed the issue where the upper and lower limits for percentage damage reduction (-95% to 95%) were not taking effect.
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Fixed the issue where the position judgment for the passive effects "Qian Palace" and "Kun" in the Qiankun Step Technique was not working.
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Fixed the issue where images loaded from external mods appeared distorted in proportion.
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Fixed text display errors in certain hunting options.
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Fixed: The damage reduction effect attached to Blood Curse Possession is changed from 1 times the Bleed stack to 2 times.
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Fixed: Frost-Congealing Feather's multi-target effect is now calculated with independent probability, and deals damage with a chance at <5 stacks, guaranteed at ≥5 stacks.
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Fixed: Venomous Kiss now checks for Poison status.
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Fixed: The sacrifice effect of Nine Infant Blood now triggers HP recovery and attribute steal at 100 stacks instead of 50.
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Fixed: The following skills' multi-target effects are now calculated with independent probability:
Bone Gouging, Overwhelming Force, Enchanting Shadow Confuses the Soul, Illusory Form Seizes the Spirit, Bloodletter, Chilling Soul, Cloud-Piercing Stance, Rain Falls, Spring Breeze Blows, Feather Flame, Ghost Hand Poison Palm, WindBreaker, Mirror Flower, Water Moon, Autumn Waters Stored in Cold, Sundering·Light, Sundering·Gradual, Sundering·Deep, Toxicization·Light, Toxicization·Gradual, Toxicization·Deep, Blood Shadows Overlapping, Chill of Ice, Scorching Sun.
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Fixed: The dodge bonus from the Lurking Dragon Rolls the Mountain talent was not taking effect.
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Fixed: The movement skills for the Night Crow bosses "Lion" and "Falcon" were empty.
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Fixed: In Expert difficulty, equipment on dead common NPCs was not being returned.
Enhancements and Adjustments (primarily aimed at strengthening underperforming characters, classes, and skills in terms of cultivation and combat effectiveness)
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Buffed: All units can no longer Dodge or Parry while under the weakness Stun state.
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Buffed: The extra deployment count of DongFang Li's【Lone Fierce Dragon】 changed from 8 to 2 (this feature had no extra deployment count in version 1.0.7; it is still a buff compared to the live branch).
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Buffed: When Night Crow appears or the [Evil Route] is entered, your sect can still continuously gain location income, and hunting will also refresh.
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Buffed: The damage of Allrounder's [Preemptive Strike] changed from [Attack × 2.5] to [Attack × 1 + Internal Damage equal to 15% of defender's current Health], and the target selection strategy changed from [Random] to [Prioritize the frontmost in the same row].
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Adjusted: Sharpshooter — [Supporter · Attack] changed to independent trigger mechanic; Damage: Attack × 0.3 → 0.5; however, within the same combat round, each successful trigger halves the next trigger chance (max 5 triggers per round remains unchanged),and the support talent trigger chance for SharpShooter now decays at most 2 times (previously 5 consecutive decays).This change has been reverted to the old version 1.0.6 -
Buffed: Allrounder— Sword & Blade Expert, Long Weapon Expert, Fist and Foot Expert: Aptitude bonus increased from 5 to 25
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Buffed: Allrounder— Iron Bones Generate Blood: Triggered restoration rule changed from 35% → 50% of Max HP
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Adjusted: Shadow — Soul-Severing Strike: Damage range 95%–105% → 50%–200%
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Buffed: Tang Caidie — Butterfly Dance: +200 INT(intelligence), +50% Healing Bonus
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Buffed: Liu Ming — Fire Tongs Grandmaster: +200 Parry
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Buffed: Yi Lidan — Lurking Dragon Rolls the Mountain: Dodge 150 → 300
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Buffed: Ji Yeman — Deadly Thorns: +300 Tenacity
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Buffed: Hei Wukong — Power of the Heavens: Parry +300 → +600
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Added "A-PAR" and "Accuracy" attributes to some bosses on Hard and Expert difficulties.
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Increased the turn limit for players attacking AI faction bases from 10 → 15.
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Adjusted: After the Night Crow appears and when entering the Evil path, your faction can continue to generate income, and hunting resources will refresh.
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Adjusted: All units can no longer Dodge or Parry while under the weakness Stun state.
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Adjusted: Peerless Martial Arts (specifically red-quality techniques, such as Night Crow martial arts) cannot be transferred through "Skill Transmission."
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Adjusted: Updated Duan Xiaonian’s character portrait.
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Adjusted: Basic technique manuals cannot be sold.
Translation and Localization Adjustments
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Fixed the missing Traditional Chinese and English translations for a large number of sect story dialogues. The fixed translations cover BOSS battles, the first appearance of Whale, part of the dialogue of Zhu HuanEr in the [Blood Array] dungeon, as well as related stories of Crane Hill, Boar Ridge,Supreme Sword, Immortal Bamboo , Star Peak, etc.
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Fixed the missing translation of the scene name in the upper right corner of stage dialogues.
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Added adaptive font size for text dialog boxes to solve the problem of incomplete dialogue display when text is too long.
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Fixed the issue where some ToolTip descriptions of secret manuals could not be fully displayed.
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Corrected the problem where some English skill terms incorrectly replaced normal words in dialogues.
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Fixed the issue where some character names in stage dialogues were not translated correctly.
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Corrected the translation with incorrect order of names and sect leader titles, as well as word concatenation.
Once again, thank you all for your support of Windstop Strategy, If you encounter any issues during your experience, please feel free to contact us via the Steam discussion board or the official QQ group. In addition to continuing to fix existing problems in the game, we are also preparing to develop more new content. Stay tuned!
———— Windstop Strategy Development Team
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