The Perky Update
So much new stuff! Hold on to your butts!
WHAT'S NEW:
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Updated enemy portraits for world 1 + additional tile cleanup and polish
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The "perk" system! Ghosts will teach you new powers over the course of your adventure.
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Open your bag to se a consolidated stat screen, too
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4 new classes!
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Wizard - picks up 2 copies of every used coin, but drops an additional 2
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Fairy - Additional HP +damage, but takes recoil
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Vampire - constantly dying, takes health from enemies on hit
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Gunslinger - faster casting, but coins don't stsck and can't re-draw
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Daily challenges now have an associated class
TWEAK/BALANCE:
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Templar is completely re-worked: she does little damage, but powers up by healing
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Ghost drops coins out of battle now, too
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Loonie coins are nerfed a bit
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Deities show up on the title screen to explain their uses
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Others which I forgot...
FIX:
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Level exits can't be blocked now (I think!)
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Right click to re-draw works again
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Secret entrance spawns are placed better
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World 2 crypt entrance is locked, as it should be.
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Negative value coins don't effect your score
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Others which I forgot...
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