Update 43 - B-b-b-Bonus!
[img=http://forced2.com/images/Forced2_Update_43.png][/img]
Contestants,
It’s been a little while since I updated the show, but fear not, my dwarves have been hard at work with improvements!
This time I’ve got an exciting, wacky, crazy, silly and ludicrous feature for you - Bonus Arenas!
[img=http://forced2.com/images/BonusArenas.jpg][/img]
In the meantime the April Season of the dailies ended, a big thank you to our previous sponsors Razer and Xsplit, and a welcoming hand to our new sponsor SpeedLink who will provide the prizes for the May Season. Check out the prizes here!
Here’s the full changelog for update 43:
Features
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Bonus battles!
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Squire of Light visual update Squire of light has been given a visual upgrade. The goal was to bring him up to par with the other characters when looked at up close, but not change the overall look especially from a distance. He still needed to look and feel like the old Squire of Light. Here is the new model.
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Steam Controller native support
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New card made by the community: Smoke Bomb Consumable, 4 mana, 2 charges. Cloak you and allies for 4 sec. Attacking reveals you and deals +100% damage, healing you and allies for 50% of the hit.
Balance
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Programs:
- Prevented Copy machine Battle Rule from applying to Chamber Keeper battles
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Contestants:
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Volco Lava Strike damage up 20% (used to be going 17 to 45 now it's 20 to 54)
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Volco Flamenado movement speed reduction down 1.5 -> 0.75
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Ravager Leap base damage up from 10 to 20
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Ravager Leap cast speed up 25%
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Ravager Strafe cast speed up 18%
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Ravager Claw Strikes base attack speed up 16%
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Ravager Claw Strikes movement speed reduction down from 3 to 2
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Ravager Enrage now grants 1 movespeed per default, in addition to eliminating the Claw Strikes reduction
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Cards:
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Elbow room detection range increased from 3 to 7
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Hammer Time damage bonus down 50% -> 40%
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Anti-Barrel boots rebalanced: Costs 1 mana, makes barrels explode for damage by default
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The Nuke reworked: Has a cast time of 25 seconds before it destroys all minions. Aggros all enemies when cast. Mana cost down from 6 to 5.
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Quality of Life
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Updated visuals of the Proximity Rats, to make a clearer distinction between level 1 and level 2 versions
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Renamed the BugTracker to FORCED SHOWDOWN BugTracker
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The Twitch ID is now clickable in the leaderboards
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Reduced delay of portal spawning in the tutorial before the Jahun arena
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Updated Emblem GUI for better overview
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Made it clearer when quests can only be completed in certain Programs
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Colour-coded cards in deck editor, to clearly display type and Contestant type while editing
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Shortened Short Battle description
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Changed lighting on Normal and Summoned enemies’ healthbars to give a greater distinction for colour-blind players
Fixes
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Fixed a number of issues with daily connections, they should be more stable when switching now
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Optimized score fetching for daily leaderboards
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Updated engine version, which should provide lots of smaller fixes and optimizations
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Fixed an issue with pressing back from dailies returning you to campaign menu
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Fixed an issue with the Phoenix Boomers spawning too many eggs, especially when on different teams
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Fixed an issue where C-SAR said you got a boon when you didn’t
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Fixed Flow Surge tooltip to be up to date with the recent change
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Fixed an issue with some Garden World 2 destroyables not deleting properly
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Updated Flash of anger Card description to reflect 100% chance to proc
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Fixed an issue where Mordar could resurrect the Snake Priestesses armor piece
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Fixed an issue where having more than 20.000 gold gave overlapping text in the fortune menu
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Fixed an issue with the companion not choosing targets properly after switching teams
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Fixed an issue where Recurring Hero would resurrect you with less than 30 health if you had lost max health
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Fixed an issue where Stormbringer couldn’t hit Sniper Rats if enraged
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Fixed an issue with performance loss in loading screens
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Fixed an issue where you could make the Equality daily pick your own deck
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Fixed an issue with strange formatting in the fortune menu in 16:10 aspect ratio
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Fixed an issue where using Leap or Strafe with the Ravager in a new arena used the old arenas Frenzy counter
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Fixed an issue with some maps now spawning the correct low walls in a 3x4 setup
Hotfixes for 42
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Fixed the campaign screen displaying the wrong gold gained when you were defeated
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Fixed an issue with Demonic Spawner Shrines causing the game to crash.
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Fixed an issue where resuming a campaign with an emblem did not unlock new emblem slots.
Remember to keep giving me feedback on the forums, I keep an eye on everything :)
<3 C-SAR
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