Поиск по STEAMB

Игры и программы по онлайну, скины по объёму продаж

Ничего не найдено

Попробуйте другое название или переключите категорию.

Меню

Update 40 - The Showdown is live!

[img=http://forced2.com/images/Forced2_Update_40.png][/img]

Contestants!

Such an exciting occasion, my circuits are truly quivering with anticipation!

We’ve had a great Streamer Event, with a number of talented streamers playing my game for tons of hours and more than 110.000 hours viewed on Twitch!

It has given me a lot of great feedback, especially streamers like Admiral_Bahroo finding some pretty impressive exploits. I have of course rectified these imbalances, and would formally challenge him to complete my show with these updated rules!

And now FORCED SHOWDOWN is released! After 2 and a half years of toiling, I have completed the greatest show the galaxy will ever see. Are you ready to participate?

If you think so, check out this awesome advertisement I made for it.

My empathy-conduit is instructing me that humans like sappy stories, so I must show you this great story about my dwarven workers’ story in getting my show finished.

But if you think this is the end of the journey, you are wrong! I will naturally continue towards my ultimate objective; making the UNIVERSE’S greatest game show! Stay tuned for updates, fixes and more!

Below is the full changelog for Update 40:

Features

  • Ruby's bosscards are now in the game.

Balance

Champions:

- Speed of Light duration increased from 2 to 3 seconds.

Cards:

- Scroll of Raining Daggers: Fixed that damage was not being dealt to the player. Clarified the tooltip and corrected it to the right damage number (50).

- Taunt: Now only gives health for enemies that were not already aggroed. No longer gives movement boost to enemies.

- Masochistic Blade: Mana cost reduced from 4 to 5, damage bonus reduced from 65 to 60%, risk of taking damage increased from 10 to 20%.

- Great Balls of Fire: Fireballs now do fixed damage like ability bolts or consumables, instead of scaling the damage with Spin To Win and the player's normal damage bonus + crit. Can no longer hit an enemy with all the fireballs at once by spinning into the middle of it.

- Spin To Win: Duration increase reduced from 0.75 to 0.5 seconds.

- Flash of Anger: Can no longer build up multiple stacks. Damage increased from +20% to +30%.

- Fairy Bottle mana cost increased from 3 to 4.

- Call The Sun mana cost increased from 1 to 3. Damage increased by 50%.

- Snipe now has correct tooltip and values (+30% stretch).

- Aftershock: No longer requires overkill. Clarified tooltip to elaborate that the explosion is larger than Combustion corpse, scales with player/Volcanic Strike damage and can cause chain reactions.

- Dropkick of Persuasion: Mana cost reduced from 6 to 5.

Boons:

- Not Today nerfed from 100 to 80 healing.

Enemies:

- Allied bannermen no longer heal the player. Other buffs still apply and allies are still healed by him.

Bosses:

- Jahun's Stone Prison now spawns a third stone when no stones already exist.

Battle Rules:

- Stayin' Alive reworked: "Lose 10 health every 10 seconds. Kill: Heal 4."

- Desperate Survival rebalanced and clarified: "Enemies start aggressive. +400% summoning portal efficiency. Win arena after 30 seconds (45 for boss arena)." Fixed that bosses were not being aggroed immediately.

- Gotta Go Fast reworked: "Collecting point pickups gives you +1 (stackable) Movement Speed for 8 seconds."

- Chain Reaction increases summoning portal speed by 200%, up from 100%.

- Delicate Summons increases summoning portal speed by 200%, up from 100%.

- Made harder (enemy count): Patchwork, Slippery Cards (made neutral), Gotta Go Fast, Magnetic Weapon, Puff Party, Two Toys, Rebel Musketeer, Left And Right (gone from negative to positive rule)

- Made easier (enemy count): Companion Curse, Soul Break, Magnificence (made neutral), Supporting The Winning Team, Necromancer, Soul Link

Quality of Life

  • Clarified several card tooltips and boon descriptions.

Fixes

  • Fixed 2 quests that involved companion kills. (hotfixed in streamer week)

  • Multiple fixes to daily mode.

  • Fit as a Fiddle Quest now checks for max health rather than current health.

  • Spare The Rod quest can now be completed.

  • Caaareful quest no longer auto-completes.

  • Fixed an obscure and super difficult way to complete some 'take no damage' quests with a different champion than listed.

  • Some boons had obsolete buff tooltips, though their descriptions when picking them were correct.

  • Spare the Rod quest should no longer incorrectly complete.

  • Flash of Anger should no longer make your character's shots miss enemies.

  • Fixed a bug where temporary buffs could become permanent when using Flash of Anger.

  • Fixed some issues with Righteous Replay.

  • Soul Swap should no longer leave a strafing Ravager invisible.

  • Fixed some issues with saving graphical settings when quitting.

  • Fixed a situation that could cause music to disappear.

Lastly, I want to thank all the tester who participated in my show during the early days, your help has truly been invaluable ;)

<3 C-SAR

Читать в Steam ↗

Комментарии 0

Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.

Обсуждение ещё не началось.

    Настройки cookies

    Вы можете изменить выбор в любой момент. Отказ от аналитики не ограничивает доступ к сайту.

    Технологии, провайдеры и сроки хранения