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Alpha Update 21 - Brutus the Man'gar

Alpha Update 21 - GUI upgrades and more cards! [img=http://forced2.com/images/Forced2_Update_A21.png][/img]

It’s been a while since we last updated the game, because we have had a bunch of challenges with our shaders. That being said, we have not been lolling in the grass (as Mark Twain would say) all the while. Rather we’ve made a bunch of changes and improvements to the game. For example the first “real” companion is in. Say hello to Brutus the Man’gar, a big slicin’ beast who’ll help you bring reckoning to the swarmers, the rats and the swarms of rats. A bunch of new cards as well. You should be able to build more diverse decks and play around with the playstyle that suits you the best. We hope you have a ton of fun, and as always feedback in the steam forums are much appreciated!

Features

  • More skins! Yes, you read it! Now you can change skins so the champion of your choice will reflect the innermost color of your soul.

  • New companion: Brutus the Man’gar. Try this big slicin’ beast out!

  • Massive card changes: Tons of new cards added, some old cards removed, bunch of polish/rebalancing etc. Lots of new playstyles and ability upgrades to try out.

  • Virtually all unlockable cards are now available by default (until a better progression system is added).

  • New boss passive. Spare Goons (not boss specific): Summon two random environment enemies at the start of the arena.

  • Improvements to Companion AI. They should behave better in general and the individual companions should have more distinct behavior.

  • Improved sorting! Should be much more convenient to use now.

Minor Features

  • Various card and upgrade descriptions made more clear.

  • More card mechanics are elaborated in the mouseover tooltips.

  • Parrots!

Balance & Changes

We have removed events from the game to take some more time to balance them in development. We found them to spoil the fun a bit too often, and we’d rather wait until they are a bit more polished to share them with you again.

  • Squire of Light's Speed of Light passive reworked. It now gives a short burst of movement speed whenever you are attacked.

  • Flamenado changed from 6 hits per second at 4 damage to 5 hits per second at 5 damage. Duration increased by 0.5 sec.

  • Charging Olaf's damage against enemies has been buffed. He's as high risk as ever, but should be higher reward when used well.

  • Treasure goblin gold drops reduced.

  • Greed Hurts boss passive now increases gold duration to 8 seconds rather than 10. Normal duration is 6 seconds.

  • Fiery Frenzy boss active reduced to 70 healing and 25 wrath cost. Tooltip clarified.

Bug fixes

  • Cosmic Cleaver no longer multiplies all damage by 175% but now correctly stacks additively with other global damage increases (e.g. 2 Cosmic Cleaves = +150% damage, not +206% damage).

  • Clone boss active no longer targets bosses (hopefully for real this time).

  • Fiery Frenzy no longer targets bosses.

  • Gift of Life legendary tier upgrade now correctly adds the described card to the deck.

  • Treasure goblin gold duration is now affected by Greed Hurts.

  • Text no longer disappears after 7 matches

And as usual lots of other stuff has been added, follow our daily development at: https://trello.com/b/m8udgXeV/forced-2-main-board Enjoy! -BetaDwarf

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