Alpha Update 6 - Rat popsicles!
[img=http://forced2.com/images/Forced2_Update_A6.png][/img]
Now this is exciting, because today we’re bringing you the endgame! Not of the alpha, but for each run an additional 5 maps have now been added. So you thought you had the strategies worked out did you? ;)
Features
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Act 3 available. This means normal runs will now consist of 15 procedurally generated arenas. The first environment available as a third world is the Snowy Rat World.
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Introduced the following enemies for Act 3: Multi-Grenade Rat, Double-Nova Rat, Cloaked Sniper Rat, Barrel Sprinter Rat, Rocket Jumper Rat, Rat Boss (prototype)
Balance & Changes
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Reduced Graws spit attack damage from 35 to 20.
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Increased the dodge chance of the Shadow Cloak card from 5% to 10%.
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Reduced mana cost of Lucky Dice from 3 to 2.
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Changed Firing Zone from giving +30% damage to giving +30% attack speed.
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Introduced an easier version of the Proximity Helicopter Rat for Act 2, one without a shield, and moved the Shielded one to Act 3.
Misc
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Improved enemy steering a lot
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Fixed a bug with healing potion healing 100 instead of 80.
Enjoy the patch, and please give us your feedback on the forums! -BetaDwarf
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