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Update v1.14; Crispy bugs, lightly salted.

Greetings, Christmas scamps and cleanly custodians.

I bring forth a small sprinkling of bug fixes to decorate your frosted cakes.

Most notable is a slightly better looking preview image, properly offset notes when attached to surfaces, and the ability to disable the flickering on lanterns.

Read on for the full(albeit short) list:

Changelog:

Game:

  • Added an internal limit of 3,000 on the number of player-generated bloody footsteps the game is allowed to save. This should mitigate crashing on save-file loading.

  • Fixed unusual paper note shapes attaching to walls with the wrong offset.

  • Slightly increased the general surface offset distance for attached paper notes.

UI:

  • Added a "No Flickering" option to the Light Complexity setting, allowing you to keep full detail shadowing without the flickering.

  • Added a slightly new and better looking level preview image.

There you have it. Treat it well, everyone. Maybe put out some milk and cookies for it or something.

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