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Игры по онлайну и скины по объёму продаж

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Version 1.0.8388 Released

We have a new patch available! This one includes customizable controls, and a whole lot more. Check out the change list below:

  • Added customizable controls

  • Removed the portraits in Englestrome that sometimes appeared on top of other portraits

  • Made the collisions for the artillery and machine gun turrets consistent for each direction

  • Fixed generation issue that was causing auto turret collisions to be partially overwritten

  • Displaying ship buoyancy in the examine window now

  • Fix a bug that would bring you back to life if you die in the Temple of Cordeus interior and try to go back to town

  • Added life meter to inventory and simlar pages

  • Added text amounts for your heath on your health bar

  • Fixed bug in the driftstone fortress that could sometimes duplicate your active ship

  • Inventory items that are in your quick slots will be marked in your inventory list

  • Fixed the underpowered starting ship in the first area

  • The ship in the starting area uses the proper indicator icon now

  • The screen edges will go cloudy now when you are choking on gas

  • Improved positioning of squid corpses when they die

  • Fixed a rare divide by zero error when generating temples

  • Improved tool tip positioning

  • Added quantity increase holding and acceleration to buying, selling, stashing, and dropping

  • Clearing areas in the world when loading ships at the dock to ensure that really large ships don't get stuck in islands

  • Distinguishing between the case where you successfully defend Englestrome or just run away.

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