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Windforge Version 1.0.7941 Release Notes

Another long list of improvements for Windforge! This week's fixes include a lot of tweaking to spawn rates, item pickup issues, and the illusive Vulcan Furance materials. Enjoy!

  • Pickups no longer combine to the wrong amount

  • Improved pickup management to avoid massive slowdowns created by too many pickups

  • Added guaranteed places to find Firestone and Vulcan Steel in the Driftstone Fortress

  • Tweaked enemy spawning

  • Tweaked ship danger level calculations

  • Tweaked fire mantis

  • Tweaked turret placement probability (less turrets in ruins)

  • Fixed typos and naming errors

  • UI Tweaks

  • Fixed drop item pop up from showing off-screen

  • Improved ship docking

  • Added sorting to the Item Stash screen

  • Fixed impact weapons from overly damaging enemies

  • Fixed Vegetarian and Meatetarian perks

  • Fixed problem with some quests not showing up as completed

  • Fixed minor shader problems

  • Ship grinders now anger whales

  • Fixed a problem that prevented landmark indicators from displaying in certain cases

  • Crafting fix for items which have two listings for the same type of ingredient

  • Fixed exploit where you can dismantle a searchable object and search it again

  • Fixed crash when transitioning ships with crew members on them

  • The dismantle tool no longer works on whale and squid corpses

  • AI characters can no longer shoot each other

  • You no longer need to remove your fancy pants to shoot straight

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