Update notes (21st May 2024)
New additions
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Rebuilt the settings menu with categories, reset to default functionality and more
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Added a volume slider for player character's breathing sounds
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Added a slider for player movement acceleration / smoothing
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Added an experimental setting for barefoot footstep sounds - feedback is appreciated :)
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Added toilet flush sound as a rare event
Bug fixes and improvements
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Adjusted lighting in chapter 6
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Fixed a bug where autosave would not load correctly in chapter 6
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Fixed multiple issues with occlusion culling, mesh LODs and asset placement throughout the game
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Fixed a rare bug where player could get stuck on a chair
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Improved chair enter / exit logic
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Fixed a visual glitch when sitting on some chairs
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Fixed a bug where water splash effects would not trigger when entering a water body at a high speed
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Fixed a player gaze detection related bug in chapter 6
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Adjusted player camera near clipping plane -> fixes a bug where players could see through geometry when playing with a high FOV or ultrawide aspect ratio
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