2026 Season 2 Patch 1 Release
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2026 Season 2 Patch 1 Release Notes [2026.03.13.02]
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Patch Release:
This release is a Patch, focusing on additional updates, improvements, and fixes for the 2026 Season 2 Release.
iRacing Launcher
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Paint Shop
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Fixed an issue where the artwork for the new sponsors we added for 2026 Season 2 were not showing up on vehicles. This is fixed, and the logos are now appearing correctly. The following new sponsors were added to the Paint Kit:
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Asetek Racing
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Good Ranchers
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Holley Performance Brands
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Holmatro
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Jerky Boys
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Larry Chen Photo
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LVRY
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Nova Motorsport
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PAGID Racing
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Penske Racing Shocks
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PPG
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Root Insurance
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Roush Yates Manufacturing Solutions
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Safecraft
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Fixed an issue where the updated artwork for the updated sponsors for 2026 Season 2 was not showing up on vehicles. This is fixed, and the updated logos are now appearing correctly. The following sponsors were updated in the Paint Kit:
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Ally
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Anduril
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Eibach
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Fanatec
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Horizon Hobby
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MillerTech
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Mobil 1
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Ohlins
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Pimax
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Roto-Rooter
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Schluter Systems
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SKF
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Sunoco
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Trading Paints
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WeatherTech
Simulation
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AI Racing
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AI vehicles have improved their tire heat calculations, and should no longer drop below realistic levels.
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AI Drivers have improved their racing line speed calculation process as they change positions around a track.
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AI Drivers have improved their racing skills at St. Petersburg Grand Prix.
Audio
- Rain sounds for the newly rain-ready 2026 Season 2 Release vehicles have been updated.
Graphics
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Dust generation and accumulation on windshields has been reduced slightly.
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Fixed an issue where some smoke and other particle effects were being incorrectly rendered over other environment objects.
User Interface
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Fixed some positioning issues with elements that could occur after they were moved.
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For the HUD Profiles system, fixed an issue with some UI element position offsets.
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User Interface
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For Key Bindings, fixed several issues relating to "Settable" keybinds that have up to 3 bindings for inc/dec/level of the control like Car Setup Adjustments (e.g. Brake Bias Set, Engine Power Set, ...)
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Fixed the Clear/Erase function (trash icon) for Settable controls - now all 3 controls are cleared, so the mapping gets cleared in the UI.
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Fixed the secondary control mapping showing up in the Keybind Preview - e.g. Decrement was showing up, but not Increment, now they both show up, and correctly labeled.
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Fixed Keybind Preview for Shift-Ctrl-Alt-Print Screen - this now works because the actual keyboard event is compared against controls, in addition to checking if the keys are pressed.
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Fixed timeout of repeated keys - now if you wait 5 seconds, the repeat key check times-out and clears the last key, so the same key can again be pressed after 5 seconds, but if you keep hitting the same key, it correctly times-out and stops showing up.
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Fixed a few typos in comments.
Cars
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GTE
- For the damage model, re-balanced rear panel yields and break limits.
Audi 90 GTO
- iRacing setups have been updated.
Audi RS3 LMS Gen2
- Max camber warnings have been set to -4.0 degrees.
Dallara IR18
- Fixed an error that did not allow weight jacker at Iowa Speedway and Phoenix Raceway.
Dallara iR-01
- iRacing setups have been updated.
Ferrari 488 GTE
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Adjusted windshield wipers.
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Windshield wiper starting location has been adjusted.
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Windshield wiper shake has been reduced.
Ford GTE
- Fixed an issue where the glow effect from the brake light could separate from the object when severely damaged.
NASCAR Truck RAM
- Some RAM branding and the decal layer has been updated.
Porsche 911 Cup (992.2)
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A new Series Branding selection has been added for this vehicle: Porsche Motorsport North America (PMNA).
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When selected for use in a Hosted Session, tire branding is removed from the car.
Super Late Model
- Adjusted cockpit gauge glass shader.
Tracks
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Adelaide Street Circuit
- Fixed an issue where the grandstands were being hidden when buildings should have been, and visa-versa, based on the selected graphics settings.
Barber Motorsports Park
- A pit fence has been properly lowered into the ground.
Circuit of the Americas
- The A-frames now appear at all configs.
Langley Speedway
- Track loading screen has been updated.
Lanier National Speedway
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Grandstand concrete color has been adjusted.
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Track loading screen has been updated.
Long Beach Street Circuit
- Track loading screen has been updated.
Nürburgring
- Fixed a variety of purple colored areas on some track sections.
Red Bull Ring
- Updated a few track surface textures.
Sebring International Raceway
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Adjusted the visibility of the hairpin bridge so it doesn't disappear at the lowest graphics settings.
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Fixed some camera draw distance issues with some environment assets.
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Fixed a misspelling on the medical building.
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Track loading screen has been updated.
St. Petersburg Grand Prix
- Stadium light placement has been optimized.
USA International Speedway
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Fixed some environment texture mapping details.
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Track loading screen has been updated.
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