Hotfix Patch 1.1.0 – Shared Gold, Better Drops, Less Pain!
Patch 1.1.0
⸻
💰 Gold System Improvements
-
Gold is now shared across all characters
-
Gold is picked up automatically like EXP and is attracted by magnets
⸻
💎 Item Drop Rate Boosts
-
Increased magnet drop rate
-
Increased item drop rate by 10%
-
Magic-item find bonus from Elite enemies: 150% → 170%
-
Magic-item find bonus from Boss enemies: 200% → 250%
-
Higher chance for skill-affix Legendary options when Legendary gear drops
-
Mimic rebalance
-
Spawn chance increased by 30%
-
Moves closer to the player and flees more slowly
-
⸻
⚔️ Difficulty Adjustments
-
Floors 1–3 made easier: fewer enemies and fewer projectile attackers
-
Final-phase enemy counts reduced on all floors
-
Floors 1–3: greatly reduced
-
Floors 4–6: moderately reduced
-
Floors 7–12: slightly reduced
-
-
Removed large spawns of poison/fire exploding bugs upon resurrection in parts of Floors 5, 6 and 9
-
Applied damage nerfs to poison exploding bugs in Floor 8 phases:
-
Phase 1: ×0.5
-
Phase 2: ×0.65
-
Phase 3: ×0.8
-
⸻
🖥️ Visual Effects
-
Reduced hit-flash effect on enemies
-
Reduced flash effect when leveling up mid-run
-
Dark screen edges brightened by 10%
-
Reduced flash effects for the Sanctuary and Purify skills
⸻
🛠️ Miscellaneous
-
Fixed gamepad controller issues
-
When opening an item’s detail window, the comparison with equipped gear now shows by default
-
Skill "EXP Pickup Radius” renamed (and re-iconed) to "Auto Pickup Radius”
-
Various bug fixes
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.