Ground Pounders Early Access Update 9: AKA Why Is The Producer Always Late With The Changelog?
Because I was on the Moon... with Steve.
All kidding aside, I was out of the office traveling, so I apologize this didn't go up sooner. We're rocketing towards the end, but now more than ever, anything you want to talk about, about the gameplay, now is the time - before it's too late!
Critical:
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Fixed errors in combat results table
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Implemented Engineering tutorial
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Fixed engineers not able to fix air bases
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Fixed units not able to attack air bases
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Unified all engineering damage functionality
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Fixed engineering unit dice going out of sync when applying a construct action
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Fixed fortified zones not losing a level of fortification if unit in it is attacked by an engineer
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Give a notification popup to allow players to automatically distribute or discard their remaining dice during their equip phase
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Fixed AI not getting defensive support
Other:
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Fixed close button not working in Resupply phase
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Fixed splash screen "roar" audio volume not in sync with the game
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Split options screen into 3 sub screens (Game, Audio, and Video options)
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Show aspect levels on the back of the unit cards
Beta 0.1.3132
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