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Update #2 is now live.

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**

Update #2 is now live!**

Hey, we keep listening to your feedback and improving the game. Update #2 is here with balance changes, UI improvements, and stability fixes.

Balance Changes

• Moral Decay now removes 1% of Ark progress when a Territory (city) falls instead of a Region (continent). Total impact remains the same and can still be upgraded
• Mission 10: Increased territory resources for better balance (previous hotfix)
• Warfare: Lowered Blood requirements for expansion by approximately 10 to 15% (previous hotfix)
• Race missions: Day limits are now adjusted based on selected difficulty

Bug Fixes

• Fixed an issue where Energy costs for zones could display with decimals
• Fixed an issue where the "Alertness Drop" perk would not work • Improved stability to further reduce mid game crashes. The issue is now largely mitigated, though rare cases may still occur

Features and Improvements

• Improved readability across the UI, including larger text for the Energy bar, Regions list, Collapse, Alertness and more
• Alertness percentage is now displayed as a numeric value instead of only a progress bar
• Sandbox Mode: Perks can now be unlocked beyond progression by enabling the option in the Perk dropdown within General Settings

What’s Next (Future Update)

• Keybinds and WASD camera movement options • Windowed mode options
• Save and load during missions
• Performance improvements

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