Alpha 4.0.3.1
What is up Depthians!
A couple of changes and fixes for the current Alpha branch.
Changelog
Changes
AI
- Added target prioritisation options for plasma and flamer firepower
Fire
-
Oxidizer-efficiency at 40 intensity compared to 20 down from 66% to 50%
-
Projectiles with 20->40 fire intensity get 20->0% extra fuel and oxidizer. Fire damage modifier back to (INTENSITY - RESISTANCE * 0.15) / (RESISTANCE * 0.85)
Fixes
APS
-
Added incendiary parameters in the shell customizer for incendiary head
CRAM
- Fixed incendiary pellets not contributing to shell health and kinetic damage
Fire
-
Fixed (mainly small) fires possible not spreading to the parent construct if they kill the subconstruct's root block
-
Fixed a problem causing fires to spread back from subconstructs to possibly far away parts(around 0,0,0) of the parent
Flamer
-
Fixed flamer main blocks causing problems when the vehicle is destroyed
-
Tank connection markers correctly show which direction they can send and receive connections from
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